Platformer Pro  2.3.2
A platform game kit for Unity.
AirMovement_DigitalInFacingDirection Member List

This is the complete list of members for AirMovement_DigitalInFacingDirection, including all inherited members.

AddGravityFlipHandler()PlatformerPro.AirMovementprotectedvirtual
airSpeedPlatformerPro.AirMovement_Digital
AirSpeedIndexPlatformerPro.AirMovement_Digitalprotectedstatic
AnimationPriorityPlatformerPro.AirMovement_Digital
AnimationStatePlatformerPro.AirMovement_Digital
canDoubleJumpPlatformerPro.AirMovement_Digital
CanDoubleJumpIndexPlatformerPro.AirMovement_Digitalprotectedstatic
CurrentGravityPlatformerPro.AirMovement_Digital
DefaultAirSpeedPlatformerPro.AirMovement_Digitalprotectedstatic
DefaultCanDoubleJumpPlatformerPro.AirMovement_Digitalprotectedstatic
DefaultDoubleJumpHeightPlatformerPro.AirMovement_Digitalprotectedstatic
DefaultGroundedLeewayPlatformerPro.AirMovement_Digitalprotectedstatic
DefaultJumpHeightPlatformerPro.AirMovement_Digitalprotectedstatic
DefaultRelativeJumpGravityPlatformerPro.AirMovement_Digitalprotectedstatic
DoJump()AirMovement_DigitalInFacingDirectionvirtual
DoMove()PlatformerPro.AirMovement_Digital
DoOverridenJump(float newHeight, int newJumpCount, bool skipPowerUps=false)PlatformerPro.AirMovement_Digitalvirtual
DoOverridenMove(bool moveInX, bool moveInY, float xInput, ButtonState runButton)PlatformerPro.AirMovementvirtual
doubleJumpHeightPlatformerPro.AirMovement_Digital
DoubleJumpHeightIndexPlatformerPro.AirMovement_Digitalprotectedstatic
doubleJumpInitialVelocityPlatformerPro.AirMovement_Digitalprotected
EnabledPlatformerPro.BaseMovement< AirMovement >
expectedJumpPeakPlatformerPro.AirMovement_Digitalprotected
FacingDirectionAirMovement_DigitalInFacingDirection
facingDirectionAirMovement_DigitalInFacingDirectionprotected
flippableGravityPlatformerPro.AirMovementprotected
ForceMaintainControl()PlatformerPro.AirMovement_Digital
GainControl()AirMovement_DigitalInFacingDirection
GetAcceleration(float baseAcceleration)PlatformerPro.AirMovementvirtual
GetDoubleJumpHeightOrForce(float baseHeight)PlatformerPro.AirMovementvirtual
GetJumpHeightOrForce(float baseHeight)PlatformerPro.AirMovementvirtual
GetRunSpeed(float baseRunSpeed)PlatformerPro.AirMovementvirtual
GetSpeed(float baseSpeed)PlatformerPro.AirMovementvirtual
groundedLeewayPlatformerPro.AirMovement_Digital
GroundedLeewayIndexPlatformerPro.AirMovement_Digitalprotectedstatic
HandleGravityFlipped(object sender, System.EventArgs e)PlatformerPro.AirMovement_Digitalprotectedvirtual
ImplementationPlatformerPro.BaseMovement< AirMovement >
implementationPlatformerPro.BaseMovement< AirMovement >protected
InfoAirMovement_DigitalInFacingDirectionstatic
Init(Character character, MovementVariable[] movementData)PlatformerPro.AirMovement_Digital
PlatformerPro::AirMovement.Init(Character character)PlatformerPro.BaseMovement< AirMovement >
initialVelocityPlatformerPro.AirMovement_Digitalprotected
IsMovementDataDifferent(MovementVariable[] originalMovementData)PlatformerPro.BaseMovement< AirMovement >
jumpButtonReleasedPlatformerPro.AirMovement_Digitalprotected
jumpCountPlatformerPro.AirMovement_Digitalprotected
JumpCurveIndexPlatformerPro.AirMovement_Digitalprotectedstatic
jumpHeightPlatformerPro.AirMovement_Digital
JumpHeightIndexPlatformerPro.AirMovement_Digitalprotectedstatic
JumpRelativeGravityIndexPlatformerPro.AirMovement_Digitalprotectedstatic
jumpStartPlatformerPro.AirMovement_Digitalprotected
jumpWhenButtonHeldPlatformerPro.AirMovement_Digitalprotected
JumpWhenButtonHeldIndexPlatformerPro.AirMovement_Digitalprotectedstatic
LosingControl()PlatformerPro.AirMovement_Digital
maxDoubleJumpCountPlatformerPro.AirMovement_Digital
MaxDoubleJumpCountIndexPlatformerPro.AirMovement_Digitalprotectedstatic
MoveInX(float horizontalAxis, int horizontalAxisDigital, ButtonState runButton)AirMovement_DigitalInFacingDirectionprotectedvirtual
MoveInY()PlatformerPro.AirMovement_Digitalprotectedvirtual
MovementDataPlatformerPro.BaseMovement< AirMovement >
movementDataPlatformerPro.BaseMovement< AirMovement >protected
movementTypePlatformerPro.BaseMovement< AirMovement >protected
MovementTypePlatformerPro.BaseMovement< AirMovement >
MovementVariableCountPlatformerPro.AirMovement_Digitalprotectedstatic
readyToJumpTimerPlatformerPro.AirMovement_Digitalprotected
relativeJumpGravityPlatformerPro.AirMovement_Digital
ShouldApplyGravityPlatformerPro.AirMovement_Digital
ShowJumpDetailsIndexPlatformerPro.AirMovement_Digitalprotectedstatic
showJumpStartedAnimationPlatformerPro.AirMovement_Digitalprotected
WantsAirControl()PlatformerPro.AirMovement_Digitalvirtual
WantsJump()PlatformerPro.AirMovement_Digitalvirtual