Platformer Pro
2.3.2
A platform game kit for Unity.
PlatformerPro.AirMovement Member List
This is the complete list of members for
PlatformerPro.AirMovement
, including all inherited members.
AddGravityFlipHandler
()
PlatformerPro.AirMovement
protected
virtual
DoJump
()
PlatformerPro.AirMovement
virtual
DoOverridenJump
(float newHeight, int jumpCount, bool skipPowerUps=false)
PlatformerPro.AirMovement
virtual
DoOverridenMove
(bool moveInX, bool moveInY, float xInput, ButtonState runButton)
PlatformerPro.AirMovement
virtual
Enabled
PlatformerPro.BaseMovement< AirMovement >
flippableGravity
PlatformerPro.AirMovement
protected
GetAcceleration
(float baseAcceleration)
PlatformerPro.AirMovement
virtual
GetDoubleJumpHeightOrForce
(float baseHeight)
PlatformerPro.AirMovement
virtual
GetJumpHeightOrForce
(float baseHeight)
PlatformerPro.AirMovement
virtual
GetRunSpeed
(float baseRunSpeed)
PlatformerPro.AirMovement
virtual
GetSpeed
(float baseSpeed)
PlatformerPro.AirMovement
virtual
HandleGravityFlipped
(object sender, System.EventArgs e)
PlatformerPro.AirMovement
protected
virtual
implementation
PlatformerPro.BaseMovement< AirMovement >
protected
Implementation
PlatformerPro.BaseMovement< AirMovement >
Info
PlatformerPro.AirMovement
static
Init
(Character character)
PlatformerPro.BaseMovement< AirMovement >
IsMovementDataDifferent
(MovementVariable[] originalMovementData)
PlatformerPro.BaseMovement< AirMovement >
MoveInX
(float horizontalAxis, int horizontalAxisDigital, ButtonState runButton)
PlatformerPro.AirMovement
protected
virtual
MoveInY
()
PlatformerPro.AirMovement
protected
virtual
movementData
PlatformerPro.BaseMovement< AirMovement >
protected
MovementData
PlatformerPro.BaseMovement< AirMovement >
movementType
PlatformerPro.BaseMovement< AirMovement >
protected
MovementType
PlatformerPro.BaseMovement< AirMovement >
WantsAirControl
()
PlatformerPro.AirMovement
virtual
WantsJump
()
PlatformerPro.AirMovement
virtual
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