Platformer Pro  2.3.2
A platform game kit for Unity.
PlatformerPro.AirMovement_CrouchJump Member List

This is the complete list of members for PlatformerPro.AirMovement_CrouchJump, including all inherited members.

AddGravityFlipHandler()PlatformerPro.AirMovementprotectedvirtual
AnimationPriorityPlatformerPro.AirMovement_Wrapper
AnimationStatePlatformerPro.AirMovement_CrouchJump
crouchMovementPlatformerPro.AirMovement_CrouchJumpprotected
CurrentGravityPlatformerPro.AirMovement_Wrapper
DoJump()PlatformerPro.AirMovement_Wrappervirtual
DoMove()PlatformerPro.AirMovement_CrouchJump
DoOverridenJump(float newHeight, int newJumpCount, bool skipPowerUps=false)PlatformerPro.AirMovement_Wrappervirtual
DoOverridenMove(bool moveInX, bool moveInY, float xInput, ButtonState runButton)PlatformerPro.AirMovement_Wrappervirtual
EnabledPlatformerPro.BaseMovement< AirMovement >
FacingDirectionPlatformerPro.AirMovement_Wrapper
flippableGravityPlatformerPro.AirMovementprotected
ForceMaintainControl()PlatformerPro.AirMovement_Wrapper
GainControl()PlatformerPro.AirMovement_Wrapper
GetAcceleration(float baseAcceleration)PlatformerPro.AirMovementvirtual
GetDoubleJumpHeightOrForce(float baseHeight)PlatformerPro.AirMovementvirtual
GetJumpHeightOrForce(float baseHeight)PlatformerPro.AirMovementvirtual
GetRunSpeed(float baseRunSpeed)PlatformerPro.AirMovementvirtual
GetSpeed(float baseSpeed)PlatformerPro.AirMovementvirtual
HandleGravityFlipped(object sender, System.EventArgs e)PlatformerPro.AirMovementprotectedvirtual
implementationPlatformerPro.BaseMovement< AirMovement >protected
ImplementationPlatformerPro.BaseMovement< AirMovement >
InfoPlatformerPro.AirMovement_CrouchJumpstatic
Init(Character character, MovementVariable[] movementData)PlatformerPro.AirMovement_CrouchJump
PlatformerPro::AirMovement.Init(Character character)PlatformerPro.BaseMovement< AirMovement >
isCrouchingPlatformerPro.AirMovement_CrouchJumpprotected
IsMovementDataDifferent(MovementVariable[] originalMovementData)PlatformerPro.BaseMovement< AirMovement >
LosingControl()PlatformerPro.AirMovement_CrouchJump
MoveInX(float horizontalAxis, int horizontalAxisDigital, ButtonState runButton)PlatformerPro.AirMovementprotectedvirtual
MoveInY()PlatformerPro.AirMovementprotectedvirtual
MovementDataPlatformerPro.BaseMovement< AirMovement >
movementDataPlatformerPro.BaseMovement< AirMovement >protected
movementTypePlatformerPro.BaseMovement< AirMovement >protected
MovementTypePlatformerPro.BaseMovement< AirMovement >
PostInitValidation()PlatformerPro.AirMovement_Wrapper
ShouldApplyGravityPlatformerPro.AirMovement_Wrapper
ShouldDoRotationsPlatformerPro.AirMovement_Wrapper
VelocityTypePlatformerPro.AirMovement_Wrapper
WantsAirControl()PlatformerPro.AirMovement_CrouchJumpvirtual
WantsJump()PlatformerPro.AirMovement_CrouchJumpvirtual