Platformer Pro  2.3.2
A platform game kit for Unity.
PlatformerPro.AirMovement_Float Member List

This is the complete list of members for PlatformerPro.AirMovement_Float, including all inherited members.

AddGravityFlipHandler()PlatformerPro.AirMovementprotectedvirtual
AnimationStatePlatformerPro.AirMovement_Float
CurrentGravityPlatformerPro.AirMovement_Float
DefaultFloatGravityPlatformerPro.AirMovement_Floatprotectedstatic
DoJump()PlatformerPro.AirMovementvirtual
DoMove()PlatformerPro.AirMovement_Float
DoOverridenJump(float newHeight, int jumpCount, bool skipPowerUps=false)PlatformerPro.AirMovementvirtual
DoOverridenMove(bool moveInX, bool moveInY, float xInput, ButtonState runButton)PlatformerPro.AirMovementvirtual
EnabledPlatformerPro.BaseMovement< AirMovement >
flippableGravityPlatformerPro.AirMovementprotected
floatGravityPlatformerPro.AirMovement_Float
FloatGravityIndexPlatformerPro.AirMovement_Floatprotectedstatic
GetAcceleration(float baseAcceleration)PlatformerPro.AirMovementvirtual
GetDoubleJumpHeightOrForce(float baseHeight)PlatformerPro.AirMovementvirtual
GetJumpHeightOrForce(float baseHeight)PlatformerPro.AirMovementvirtual
GetRunSpeed(float baseRunSpeed)PlatformerPro.AirMovementvirtual
GetSpeed(float baseSpeed)PlatformerPro.AirMovementvirtual
HandleGravityFlipped(object sender, System.EventArgs e)PlatformerPro.AirMovementprotectedvirtual
implementationPlatformerPro.BaseMovement< AirMovement >protected
ImplementationPlatformerPro.BaseMovement< AirMovement >
InfoPlatformerPro.AirMovement_Floatstatic
Init(Character character, MovementVariable[] movementData)PlatformerPro.AirMovement_Float
PlatformerPro::AirMovement.Init(Character character)PlatformerPro.BaseMovement< AirMovement >
IsMovementDataDifferent(MovementVariable[] originalMovementData)PlatformerPro.BaseMovement< AirMovement >
jumpStartedPlatformerPro.AirMovement_Floatprotected
MoveInX(float horizontalAxis, int horizontalAxisDigital, ButtonState runButton)PlatformerPro.AirMovementprotectedvirtual
MoveInY()PlatformerPro.AirMovement_Floatprotectedvirtual
movementDataPlatformerPro.BaseMovement< AirMovement >protected
MovementDataPlatformerPro.BaseMovement< AirMovement >
movementTypePlatformerPro.BaseMovement< AirMovement >protected
MovementTypePlatformerPro.BaseMovement< AirMovement >
MovementVariableCountPlatformerPro.AirMovement_Floatprotectedstatic
ShouldApplyGravityPlatformerPro.AirMovement_Float
WantsAirControl()PlatformerPro.AirMovement_Floatvirtual
WantsJump()PlatformerPro.AirMovementvirtual