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Platformer Pro
2.3.2
A platform game kit for Unity.
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This is the complete list of members for PlatformerPro.BaseCollisions, including all inherited members.
AddColliderToSentMessageReceivers(Collider2D collider) | PlatformerPro.BaseCollisions | protectedvirtual |
assumeConstantGravityAndFeetDistance | PlatformerPro.BaseCollisions | protected |
character | PlatformerPro.BaseCollisions | protected |
closestColliders | PlatformerPro.BaseCollisions | protected |
ClosestColliders | PlatformerPro.BaseCollisions | |
collidersAlreadySentMessages | PlatformerPro.BaseCollisions | protected |
DoCollisions(RaycastType typeMask, int layerMask, int passthroughLayerMask) | PlatformerPro.BaseCollisions | virtual |
grounded | PlatformerPro.BaseCollisions | protected |
HasReceivedCollideMessage(Collider2D collider) | PlatformerPro.BaseCollisions | protectedvirtual |
Init(Character character) | PlatformerPro.BaseCollisions | virtual |
IsGrounded() | PlatformerPro.BaseCollisions | virtual |
platformCollisionArgs | PlatformerPro.BaseCollisions | protected |
ResetCollisions() | PlatformerPro.BaseCollisions | protectedvirtual |
timeToFallFeetDistance | PlatformerPro.BaseCollisions | protected |