Platformer Pro  2.3.2
A platform game kit for Unity.
PlatformerPro.CharacterInspector Member List

This is the complete list of members for PlatformerPro.CharacterInspector, including all inherited members.

AddAnimationDebugger()PlatformerPro.CharacterInspectorprotectedvirtual
addButtonStylePlatformerPro.CharacterInspectorprotectedstatic
advancedFoldOutPlatformerPro.CharacterInspectorprotected
boundaryDetectionModePlatformerPro.CharacterInspectorprotected
calculateSlopesPlatformerPro.CharacterInspectorprotected
characterRotationTypePlatformerPro.CharacterInspectorprotected
colliderEditorFoldOutPlatformerPro.CharacterInspectorprotected
CreateDefaultCollider(RaycastType type, Vector2 position)PlatformerPro.CharacterInspectorprotectedvirtual
debugAnimationsPlatformerPro.CharacterInspectorprotectedstatic
debugCollidersPlatformerPro.CharacterInspectorprotectedstatic
debugCurrentMovementPlatformerPro.CharacterInspectorprotectedstatic
debugCurrentMovementTypePlatformerPro.CharacterInspectorprotectedstatic
debugMovementPlatformerPro.CharacterInspectorprotectedstatic
debugPreviousMovementPlatformerPro.CharacterInspectorprotectedstatic
debugPreviousMovementTypePlatformerPro.CharacterInspectorprotectedstatic
detectAllWallsPlatformerPro.CharacterInspectorprotected
detectLaddersByTagPlatformerPro.CharacterInspectorprotected
detectWallsByTagPlatformerPro.CharacterInspectorprotected
downSlopeAccelerationPlatformerPro.CharacterInspectorprotected
DrawAddHandle(BasicRaycast a, BasicRaycast b)PlatformerPro.CharacterInspectorprotectedvirtual
DrawAvancedSettingsFoldout()PlatformerPro.CharacterInspectorprotectedvirtual
DrawColliderEditor()PlatformerPro.CharacterInspectorprotectedvirtual
DrawDebugColliders()PlatformerPro.CharacterInspectorprotectedvirtual
DrawDebugMovement()PlatformerPro.CharacterInspectorprotectedvirtual
DrawDebugOptions()PlatformerPro.CharacterInspectorprotectedvirtual
DrawFeetGui()PlatformerPro.CharacterInspectorprotectedvirtual
DrawHeadGui()PlatformerPro.CharacterInspectorprotectedvirtual
DrawImmovableHandle(BasicRaycast collider)PlatformerPro.CharacterInspectorprotectedvirtual
DrawLadderSettingsFoldout()PlatformerPro.CharacterInspectorprotectedvirtual
DrawLayersFoldout()PlatformerPro.CharacterInspectorprotectedvirtual
DrawMajorWarnings(Character target)PlatformerPro.CharacterInspectorprotectedvirtual
DrawMoveHandle(BasicRaycast collider)PlatformerPro.CharacterInspectorprotectedvirtual
DrawPrefixAndValue(string prefix, string value, string previous)PlatformerPro.CharacterInspectorprotectedvirtual
DrawRemoveHandle(BasicRaycast collider)PlatformerPro.CharacterInspectorprotectedvirtual
DrawSidesGui()PlatformerPro.CharacterInspectorprotectedvirtual
DrawSlopesFoldout()PlatformerPro.CharacterInspectorprotectedvirtual
DrawWallSettingsFoldout()PlatformerPro.CharacterInspectorprotectedvirtual
editFeetPlatformerPro.CharacterInspectorprotected
editHeadPlatformerPro.CharacterInspectorprotected
editSidesPlatformerPro.CharacterInspectorprotected
EnsureFeetSpacing()PlatformerPro.CharacterInspectorprotectedvirtual
EnsureInitialised()PlatformerPro.CharacterInspectorprotectedvirtual
EnsureSideColliders()PlatformerPro.CharacterInspectorprotectedvirtual
EnsureTwoFeetColliders()PlatformerPro.CharacterInspectorprotectedvirtual
EnsureTwoHeadColliders()PlatformerPro.CharacterInspectorprotectedvirtual
fallSpeedForIgnoreHeadCollisionsPlatformerPro.CharacterInspectorprotected
feetCollidersPlatformerPro.CharacterInspectorprotected
feetLookAheadPlatformerPro.CharacterInspectorprotected
ForceRepaint()PlatformerPro.CharacterInspectorprotectedvirtual
geometryLayerMaskPlatformerPro.CharacterInspectorprotected
GetBounds(RaycastType type)PlatformerPro.CharacterInspectorprotectedvirtual
GetColliderBounds(RaycastType type)PlatformerPro.CharacterInspectorprotectedvirtual
GetMeshBounds(RaycastType type)PlatformerPro.CharacterInspectorprotectedvirtual
GetSmartSpriteBounds(RaycastType type)PlatformerPro.CharacterInspectorprotectedvirtual
GetSpriteBounds(RaycastType type)PlatformerPro.CharacterInspectorprotectedvirtual
groundedLeewayPlatformerPro.CharacterInspectorprotected
groundedLookAheadPlatformerPro.CharacterInspectorprotected
handleColorPlatformerPro.CharacterInspectorprotectedstatic
headCollidersPlatformerPro.CharacterInspectorprotected
inputPlatformerPro.CharacterInspectorprotected
isAboutToResetPlatformerPro.CharacterInspectorprotected
ladderLayerOrTagNamePlatformerPro.CharacterInspectorprotected
layerMaskPlatformerPro.CharacterInspectorprotected
layersFoldOutPlatformerPro.CharacterInspectorprotected
leftCollidersPlatformerPro.CharacterInspectorprotected
maxSlopeRotationPlatformerPro.CharacterInspectorprotected
minFastFallPassthroughTimePlatformerPro.CharacterInspectorprotected
MinHeightOfSideRelativeToFeetPlatformerPro.CharacterInspectorprotectedstatic
MinYDistancebetweenSideCollidersPlatformerPro.CharacterInspectorprotectedstatic
mouseOverColorPlatformerPro.CharacterInspectorprotectedstatic
moveButtonStylePlatformerPro.CharacterInspectorprotectedstatic
OnInspectorGUI()PlatformerPro.CharacterInspector
passthroughLayerMaskPlatformerPro.CharacterInspectorprotected
passthroughLeewayPlatformerPro.CharacterInspectorprotected
previousAnimationStatePlatformerPro.CharacterInspectorprotected
RemoveAnimationDebugger()PlatformerPro.CharacterInspectorprotectedvirtual
removeButtonStylePlatformerPro.CharacterInspectorprotectedstatic
ResetAllColliders()PlatformerPro.CharacterInspectorprotectedvirtual
rightCollidersPlatformerPro.CharacterInspectorprotected
rotateToSlopesPlatformerPro.CharacterInspectorprotected
rotationSpeedPlatformerPro.CharacterInspectorprotected
sceneViewInspectorIdPlatformerPro.CharacterInspectorprotectedstatic
showCollidersPlatformerPro.CharacterInspectorprotected
ShowEditFeet()PlatformerPro.CharacterInspectorprotectedvirtual
ShowEditHead()PlatformerPro.CharacterInspectorprotectedvirtual
ShowEditSides()PlatformerPro.CharacterInspectorprotectedvirtual
ShowFeet()PlatformerPro.CharacterInspectorprotectedvirtual
ShowHead()PlatformerPro.CharacterInspectorprotectedvirtual
ShowSides()PlatformerPro.CharacterInspectorprotectedvirtual
sideAnglePlatformerPro.CharacterInspectorprotected
sideLookAheadPlatformerPro.CharacterInspectorprotected
slopesFoldOutPlatformerPro.CharacterInspectorprotected
smartFeetPlatformerPro.CharacterInspectorprotected
snapToGroundOnSlopesOnlyPlatformerPro.CharacterInspectorprotected
switchCollidersOnDirectionChangePlatformerPro.CharacterInspectorprotected
symmetricalPlatformerPro.CharacterInspectorprotectedstatic
terminalVelocityPlatformerPro.CharacterInspectorprotected
UpdateColliders()PlatformerPro.CharacterInspectorprotectedvirtual
upSlopeDecelerationPlatformerPro.CharacterInspectorprotected
validateSettingsPlatformerPro.CharacterInspectorprotectedstatic
wallLayerOrTagNamePlatformerPro.CharacterInspectorprotected