Platformer Pro  2.3.2
A platform game kit for Unity.
PlatformerPro.DamageMovement_ExplosiveForce Member List

This is the complete list of members for PlatformerPro.DamageMovement_ExplosiveForce, including all inherited members.

AnimationPriorityPlatformerPro.DamageMovement
AnimationStatePlatformerPro.DamageMovement_ExplosiveForce
cancelOnGroundedPlatformerPro.DamageMovement_ExplosiveForce
CancelOnGroundedIndexPlatformerPro.DamageMovement_ExplosiveForceprotectedstatic
Damage(DamageInfo info, bool isDeath)PlatformerPro.DamageMovement_ExplosiveForcevirtual
damageInfoPlatformerPro.DamageMovementprotected
DefaultDragPlatformerPro.DamageMovement_ExplosiveForceprotectedstatic
DefaultExplosionForcePlatformerPro.DamageMovement_ExplosiveForceprotectedstatic
DefaultExplosionTimePlatformerPro.DamageMovement_ExplosiveForceprotectedstatic
DoMove()PlatformerPro.DamageMovement_ExplosiveForce
dragPlatformerPro.DamageMovement_ExplosiveForce
DragIndexPlatformerPro.DamageMovement_ExplosiveForceprotectedstatic
EnabledPlatformerPro.BaseMovement< DamageMovement >
explosionForcePlatformerPro.DamageMovement_ExplosiveForceprotected
explosionTimePlatformerPro.DamageMovement_ExplosiveForce
ExplosionTimeIndexPlatformerPro.DamageMovement_ExplosiveForceprotectedstatic
explosionTimerPlatformerPro.DamageMovement_ExplosiveForceprotected
fixedForcePlatformerPro.DamageMovement_ExplosiveForce
FixedForceIndexPlatformerPro.DamageMovement_ExplosiveForceprotectedstatic
ForceMaintainControl()PlatformerPro.DamageMovement_ExplosiveForce
forceMultiplierPlatformerPro.DamageMovement_ExplosiveForce
ForceMultiplierIndexPlatformerPro.DamageMovement_ExplosiveForceprotectedstatic
implementationPlatformerPro.BaseMovement< DamageMovement >protected
ImplementationPlatformerPro.BaseMovement< DamageMovement >
InfoPlatformerPro.DamageMovement_ExplosiveForcestatic
Init(Character character, MovementVariable[] movementData)PlatformerPro.DamageMovement_ExplosiveForce
PlatformerPro::DamageMovement.Init(Character character)PlatformerPro.BaseMovement< DamageMovement >
isDeathPlatformerPro.DamageMovementprotected
IsMovementDataDifferent(MovementVariable[] originalMovementData)PlatformerPro.BaseMovement< DamageMovement >
movementDataPlatformerPro.BaseMovement< DamageMovement >protected
MovementDataPlatformerPro.BaseMovement< DamageMovement >
movementTypePlatformerPro.BaseMovement< DamageMovement >protected
MovementTypePlatformerPro.BaseMovement< DamageMovement >
MovementVariableCountPlatformerPro.DamageMovement_ExplosiveForceprotectedstatic
ShouldApplyGravityPlatformerPro.DamageMovement_ExplosiveForce
useAirMovementPlatformerPro.DamageMovement_ExplosiveForce
UseAirMovementIndexPlatformerPro.DamageMovement_ExplosiveForceprotectedstatic