Platformer Pro
2.3.2
A platform game kit for Unity.
PlatformerPro.DashAttack Member List
This is the complete list of members for
PlatformerPro.DashAttack
, including all inherited members.
ActiveAttackHasHit
PlatformerPro.BasicAttacks
ActiveAttackLocation
PlatformerPro.BasicAttacks
ActiveAttackName
PlatformerPro.BasicAttacks
ActiveAttackNormalisedTime
PlatformerPro.BasicAttacks
AnimationPriority
PlatformerPro.BasicAttacks
AnimationState
PlatformerPro.BasicAttacks
AssignReferences
(Character character)
PlatformerPro.Movement
protected
Attack
()
PlatformerPro.DashAttack
virtual
attackAnimationStarted
PlatformerPro.BasicAttacks
protected
AttackAnimator
PlatformerPro.BasicAttacks
AttackAnimatorLayer
PlatformerPro.BasicAttacks
attacks
PlatformerPro.BasicAttacks
attackSystemWantsAnimationStateOverride
PlatformerPro.BasicAttacks
attackSystemWantsMovementControl
PlatformerPro.BasicAttacks
BlockClimb
()
PlatformerPro.BasicAttacks
virtual
BlockJump
()
PlatformerPro.BasicAttacks
virtual
BlockSpecial
()
PlatformerPro.BasicAttacks
virtual
BlockWall
()
PlatformerPro.BasicAttacks
virtual
CanHaveMultipleAttacks
PlatformerPro.DashAttack
CanUserSetAttackType
PlatformerPro.DashAttack
Character
PlatformerPro.Movement
character
PlatformerPro.Movement
protected
Charge
PlatformerPro.BasicAttacks
chargeTimers
PlatformerPro.BasicAttacks
protected
CheckAdditionalConditions
()
PlatformerPro.Movement
virtual
CheckAmmo
(BasicAttackData attackData)
PlatformerPro.BasicAttacks
protected
virtual
CheckConditions
()
PlatformerPro.BasicAttacks
protected
virtual
CheckInput
(BasicAttackData attackData)
PlatformerPro.BasicAttacks
protected
virtual
CheckLocation
(BasicAttackData attackData)
PlatformerPro.BasicAttacks
protected
virtual
CheckSideCollisions
(Character character, int requiredHits, RaycastType types)
PlatformerPro.Movement
static
conditions
PlatformerPro.Movement
protected
ConditionsActivated
()
PlatformerPro.Movement
virtual
ConsumeAmmo
(BasicAttackData attackData)
PlatformerPro.BasicAttacks
protected
virtual
cooldownTimers
PlatformerPro.BasicAttacks
protected
currentAttack
PlatformerPro.BasicAttacks
protected
currentAttackTimer
PlatformerPro.BasicAttacks
protected
CurrentGravity
PlatformerPro.Movement
dashDirection
PlatformerPro.DashAttack
protected
dashSpeed
PlatformerPro.DashAttack
deferredAttackIndex
PlatformerPro.BasicAttacks
protected
DisableHitBox
()
PlatformerPro.BasicAttacks
virtual
DoAnimationSyncedAttack
(int attackIndex)
PlatformerPro.BasicAttacks
protected
virtual
DoAttack
(int attackIndex)
PlatformerPro.BasicAttacks
protected
virtual
DoAttackEnd
(int attackIndex)
PlatformerPro.BasicAttacks
protected
virtual
DoAttackStart
(int attackIndex)
PlatformerPro.BasicAttacks
protected
virtual
DoMove
()
PlatformerPro.DashAttack
virtual
DoPrepare
(Projectile projectile, int index)
PlatformerPro.BasicAttacks
protected
virtual
DoProjectileAttack
(int attackIndex)
PlatformerPro.BasicAttacks
protected
virtual
Enabled
PlatformerPro.Movement
EnableHitBox
()
PlatformerPro.BasicAttacks
virtual
FacingDirection
PlatformerPro.Movement
FirePreparedProjectile
()
PlatformerPro.BasicAttacks
virtual
ForceMaintainControl
()
PlatformerPro.BasicAttacks
virtual
GainControl
()
PlatformerPro.Movement
virtual
GetAttackCoolDown
(int attackIndex)
PlatformerPro.BasicAttacks
virtual
GetAttackCoolDownRemaining
(int attackIndex)
PlatformerPro.BasicAttacks
virtual
GetAttackDamage
(BasicAttackData data)
PlatformerPro.BasicAttacks
virtual
GetAttackTime
(BasicAttackData data)
PlatformerPro.BasicAttacks
virtual
GetAttackTime
(float baseTime)
PlatformerPro.BasicAttacks
virtual
GetChargeForAttack
(int index)
PlatformerPro.BasicAttacks
virtual
GetIndexForName
(string name)
PlatformerPro.BasicAttacks
virtual
GetRawChargeForAttack
(int index)
PlatformerPro.BasicAttacks
virtual
HitEnemy
(IMob enemy, DamageInfo info)
PlatformerPro.BasicAttacks
virtual
Implementation
PlatformerPro.Movement
Info
PlatformerPro.BasicAttacks
static
Init
(Character character)
PlatformerPro.BasicAttacks
virtual
PlatformerPro::Movement.Init
(Character character, MovementVariable[] movementData)
PlatformerPro.Movement
virtual
InstantiateProjectile
()
PlatformerPro.BasicAttacks
virtual
InstantiateProjectile
(int attackIndex)
PlatformerPro.BasicAttacks
virtual
InterruptAttack
()
PlatformerPro.BasicAttacks
virtual
IsAttacking
PlatformerPro.BasicAttacks
IsGrounded
()
PlatformerPro.Movement
virtual
itemManager
PlatformerPro.BasicAttacks
protected
LosingControl
()
PlatformerPro.Movement
virtual
OverrideState
PlatformerPro.BasicAttacks
PostCollisionDoMove
()
PlatformerPro.Movement
virtual
PostInit
()
PlatformerPro.BasicAttacks
protected
virtual
PostInitValidation
()
PlatformerPro.Movement
virtual
preparedAttackData
PlatformerPro.BasicAttacks
protected
preparedDirection
PlatformerPro.BasicAttacks
protected
preparedProjectile
PlatformerPro.BasicAttacks
protected
PreventXVelocityReset
PlatformerPro.Movement
projectileAimer
PlatformerPro.BasicAttacks
protected
ShouldApplyGravity
PlatformerPro.DashAttack
ShouldDoBaseCollisions
PlatformerPro.Movement
ShouldDoRotations
PlatformerPro.Movement
skipEquipmentMultipliers
PlatformerPro.Movement
skipPowerUpMultipliers
PlatformerPro.Movement
skipUpgradeMultipliers
PlatformerPro.Movement
StartAttack
(int attackIndex)
PlatformerPro.BasicAttacks
protected
virtual
VelocityType
PlatformerPro.Movement
WantsAttack
()
PlatformerPro.BasicAttacks
virtual
WantsToSetAnimationState
()
PlatformerPro.BasicAttacks
virtual
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