Platformer Pro  2.3.2
A platform game kit for Unity.
PlatformerPro.GroundMovement_PhysicsWithLoop Member List

This is the complete list of members for PlatformerPro.GroundMovement_PhysicsWithLoop, including all inherited members.

accelerationPlatformerPro.GroundMovement_Physics
AccelerationIndexPlatformerPro.GroundMovement_Physicsprotectedstatic
AnimationStatePlatformerPro.GroundMovement_PhysicsWithLoop
ApplySlopeForce()PlatformerPro.GroundMovement_PhysicsWithLoopvirtual
ApplySlopeSpeedModifier(float speed)PlatformerPro.GroundMovementvirtual
autoLoopDirectionPlatformerPro.GroundMovement_PhysicsWithLoopprotected
DefaultAccelerationPlatformerPro.GroundMovement_Physicsprotectedstatic
DefaultFrictionPlatformerPro.GroundMovement_Physicsstatic
DefaultIgnoreForcePlatformerPro.GroundMovement_Physicsstatic
DefaultLoopSpeedPlatformerPro.GroundMovement_PhysicsWithLoopprotectedstatic
DefaultMaxSpeedPlatformerPro.GroundMovement_Physicsprotectedstatic
DefaultQuiesceSpeedPlatformerPro.GroundMovement_Physicsstatic
DefaultSlideTimePlatformerPro.GroundMovement_PhysicsWithLoopprotectedstatic
DefaultSlopeAccelerationPlatformerPro.GroundMovement_Physicsstatic
DoMove()PlatformerPro.GroundMovement_PhysicsWithLoop
EnabledPlatformerPro.BaseMovement< GroundMovement >
FacingDirectionPlatformerPro.GroundMovement_Physics
ForceMaintainControl()PlatformerPro.GroundMovement_PhysicsWithLoop
frictionPlatformerPro.GroundMovement_Physics
FrictionIndexPlatformerPro.GroundMovement_Physicsstatic
GainControl()PlatformerPro.GroundMovement_PhysicsWithLoop
GetAcceleration(float baseAcceleration)PlatformerPro.GroundMovementvirtual
GetRunSpeed(float baseRunSpeed)PlatformerPro.GroundMovementvirtual
GetSpeed(float baseSpeed)PlatformerPro.GroundMovementvirtual
hasAppliedForcePlatformerPro.GroundMovement_Physicsprotected
ignoreForcePlatformerPro.GroundMovement_Physics
IgnoreForceIndexPlatformerPro.GroundMovement_Physicsstatic
implementationPlatformerPro.BaseMovement< GroundMovement >protected
ImplementationPlatformerPro.BaseMovement< GroundMovement >
InfoPlatformerPro.GroundMovement_PhysicsWithLoopstatic
Init(Character character, MovementVariable[] movementData)PlatformerPro.GroundMovement_PhysicsWithLoop
PlatformerPro::GroundMovement.Init(Character character)PlatformerPro.BaseMovement< GroundMovement >
isLoopingPlatformerPro.GroundMovement_PhysicsWithLoopprotected
IsMovementDataDifferent(MovementVariable[] originalMovementData)PlatformerPro.BaseMovement< GroundMovement >
localFallVelocityPlatformerPro.GroundMovement_PhysicsWithLoopprotected
LoopCutOffPointPlatformerPro.GroundMovement_PhysicsWithLoopprotectedstatic
loopSpeedPlatformerPro.GroundMovement_PhysicsWithLoop
LoopSpeedIndexPlatformerPro.GroundMovement_PhysicsWithLoopprotectedstatic
LosingControl()PlatformerPro.GroundMovement_PhysicsWithLoop
maxSpeedPlatformerPro.GroundMovement_Physics
MaxSpeedIndexPlatformerPro.GroundMovement_Physicsprotectedstatic
movementDataPlatformerPro.BaseMovement< GroundMovement >protected
MovementDataPlatformerPro.BaseMovement< GroundMovement >
movementTypePlatformerPro.BaseMovement< GroundMovement >protected
MovementTypePlatformerPro.BaseMovement< GroundMovement >
MovementVariableCountPlatformerPro.GroundMovement_PhysicsWithLoopprotectedstatic
PostCollisionDoMove()PlatformerPro.GroundMovement_Physics
quiesceSpeedPlatformerPro.GroundMovement_Physics
QuiesceSpeedIndexPlatformerPro.GroundMovement_Physicsstatic
ShouldApplyGravityPlatformerPro.GroundMovement_PhysicsWithLoop
ShouldDoBaseCollisionsPlatformerPro.GroundMovement_PhysicsWithLoop
showLoopSettingsPlatformerPro.GroundMovement_PhysicsWithLoopprotected
slideDownDirectionPlatformerPro.GroundMovement_PhysicsWithLoopprotected
slideDownTimePlatformerPro.GroundMovement_PhysicsWithLoop
slideDownTimerPlatformerPro.GroundMovement_PhysicsWithLoopprotected
SlideTimeIndexPlatformerPro.GroundMovement_PhysicsWithLoopprotectedstatic
slopeAccelerationFactorPlatformerPro.GroundMovement_Physics
SlopeAccelerationIndexPlatformerPro.GroundMovement_Physicsstatic
SnapToGround()PlatformerPro.GroundMovementprotectedvirtual
stickToGroundPlatformerPro.GroundMovement_Physics
StickToGroundIndexPlatformerPro.GroundMovement_Physicsprotectedstatic
SupportsSlidingOnSlopesPlatformerPro.GroundMovement_Physics
UseAnalogueIndexPlatformerPro.GroundMovement_Physicsstatic
useAnalogueInputPlatformerPro.GroundMovement_Physics
WantsGroundControl()PlatformerPro.GroundMovementvirtual