Platformer Pro
2.3.2
A platform game kit for Unity.
XNode.NodePort Member List
This is the complete list of members for
XNode.NodePort
, including all inherited members.
AddConnections
(NodePort targetPort)
XNode.NodePort
CanConnectTo
(NodePort port)
XNode.NodePort
ClearConnections
()
XNode.NodePort
Connect
(NodePort port)
XNode.NodePort
Connection
XNode.NodePort
ConnectionCount
XNode.NodePort
connectionType
XNode.NodePort
direction
XNode.NodePort
Disconnect
(NodePort port)
XNode.NodePort
Disconnect
(int i)
XNode.NodePort
fieldName
XNode.NodePort
GetConnection
(int i)
XNode.NodePort
GetConnectionIndex
(NodePort port)
XNode.NodePort
GetConnections
()
XNode.NodePort
GetInputSum
(float fallback)
XNode.NodePort
GetInputSum
(int fallback)
XNode.NodePort
GetInputValue
()
XNode.NodePort
GetInputValue< T >
()
XNode.NodePort
GetInputValues
()
XNode.NodePort
GetInputValues< T >
()
XNode.NodePort
GetOutputValue
()
XNode.NodePort
GetReroutePoints
(int index)
XNode.NodePort
IO
enum name
XNode.NodePort
IsConnected
XNode.NodePort
IsConnectedTo
(NodePort port)
XNode.NodePort
IsDynamic
XNode.NodePort
IsInput
XNode.NodePort
IsOutput
XNode.NodePort
IsStatic
XNode.NodePort
MoveConnections
(NodePort targetPort)
XNode.NodePort
node
XNode.NodePort
NodePort
(FieldInfo fieldInfo)
XNode.NodePort
NodePort
(NodePort nodePort, Node node)
XNode.NodePort
NodePort
(string fieldName, Type type, IO direction, Node.ConnectionType connectionType, Node.TypeConstraint typeConstraint, Node node)
XNode.NodePort
Redirect
(List< Node > oldNodes, List< Node > newNodes)
XNode.NodePort
SwapConnections
(NodePort targetPort)
XNode.NodePort
TryGetInputValue< T >
(out T value)
XNode.NodePort
typeConstraint
XNode.NodePort
ValueType
XNode.NodePort
VerifyConnections
()
XNode.NodePort
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