Platformer Pro  2.3.2
A platform game kit for Unity.
AnimationState.cs File Reference

Classes

class  PlatformerPro.AnimationStateExtensions
 Static extensions for Animation State
 

Namespaces

namespace  PlatformerPro
 

Enumerations

enum class  PlatformerPro.AnimationState {
  PlatformerPro.NONE = -1 , PlatformerPro.IDLE = 000 , PlatformerPro.IDLE_ARMED = 001 , PlatformerPro.IDLE_ALT0 = 010 ,
  PlatformerPro.IDLE_ALT1 = 011 , PlatformerPro.IDLE_ALT2 = 012 , PlatformerPro.WAITING = 013 , PlatformerPro.IDLE_BALANCE = 020 ,
  PlatformerPro.WALK = 100 , PlatformerPro.SLIDE = 105 , PlatformerPro.SLIDE_DIR_CHANGE = 106 , PlatformerPro.RUN = 110 ,
  PlatformerPro.CROUCH = 120 , PlatformerPro.CROUCH_WALK = 130 , PlatformerPro.ROLL = 131 , PlatformerPro.CROUCH_SLIDE = 132 ,
  PlatformerPro.LAND = 133 , PlatformerPro.CROUCH_RUN = 134 , PlatformerPro.PUSH = 140 , PlatformerPro.PULL = 150 ,
  PlatformerPro.STAIRS_UP = 160 , PlatformerPro.STAIRS_UP_RIGHT = 161 , PlatformerPro.STAIRS_UP_RIGHT_IDLE = 162 , PlatformerPro.STAIRS_UP_LEFT = 163 ,
  PlatformerPro.STAIRS_UP_LEFT_IDLE = 164 , PlatformerPro.STAIRS_DOWN = 165 , PlatformerPro.STAIRS_DOWN_RIGHT = 166 , PlatformerPro.STAIRS_DOWN_RIGHT_IDLE = 167 ,
  PlatformerPro.STAIRS_DOWN_LEFT = 168 , PlatformerPro.STAIRS_DOWN_LEFT_IDLE = 169 , PlatformerPro.STAIRS_DOWN_TO_GROUND = 170 , PlatformerPro.STAIRS_UP_TO_GROUND_RIGHT = 171 ,
  PlatformerPro.STAIRS_UP_TO_GROUND_LEFT = 172 , PlatformerPro.JUMP = 200 , PlatformerPro.JUMP_CROUCH = 201 , PlatformerPro.DOUBLE_JUMP = 205 ,
  PlatformerPro.AIRBORNE = 210 , PlatformerPro.AIRBORNE_CROUCH = 211 , PlatformerPro.FALL = 220 , PlatformerPro.FALL_CROUCH = 221 ,
  PlatformerPro.JETPACK = 230 , PlatformerPro.FLY = 240 , PlatformerPro.FLOAT = 250 , PlatformerPro.PARACHUTE = 251 ,
  PlatformerPro.GLIDE = 260 , PlatformerPro.TELEPORT_JUMP = 270 , PlatformerPro.TELEPORT_FALL = 271 , PlatformerPro.TELEPORT_JUMP_CROUCH = 272 ,
  PlatformerPro.TELEPORT_FALL_CROUCH = 273 , PlatformerPro.CLIMB_HOLD = 300 , PlatformerPro.CLIMB_UP = 310 , PlatformerPro.LADDER_TOP_UP = 311 ,
  PlatformerPro.LADDER_TOP_UP_DONE = 312 , PlatformerPro.CLIMB_DOWN = 320 , PlatformerPro.LADDER_TOP_DOWN = 321 , PlatformerPro.LADDER_TOP_DOWN_DONE = 322 ,
  PlatformerPro.ROPE_CLIMB_HOLD = 330 , PlatformerPro.ROPE_CLIMB_UP = 340 , PlatformerPro.ROPE_CLIMB_DOWN = 350 , PlatformerPro.ROPE_SWING = 360 ,
  PlatformerPro.CLIMB_LEFT = 370 , PlatformerPro.CLIMB_RIGHT = 380 , PlatformerPro.WALL_CLING = 400 , PlatformerPro.WALL_SLIDE = 410 ,
  PlatformerPro.WALL_CLIMB_UP = 420 , PlatformerPro.WALL_CLIMB_DOWN = 430 , PlatformerPro.WALL_JUMP = 440 , PlatformerPro.WALL_RUN = 450 ,
  PlatformerPro.LEDGE_REACH = 500 , PlatformerPro.LEDGE_GRASP = 510 , PlatformerPro.LEDGE_HANG = 520 , PlatformerPro.LEDGE_FALL = 530 ,
  PlatformerPro.LEDGE_CLIMB = 540 , PlatformerPro.LEDGE_DONE = 550 , PlatformerPro.LEDGE_DISMOUNT = 560 , PlatformerPro.LEDGE_DISMOUNT_DONE = 570 ,
  PlatformerPro.SWIM = 600 , PlatformerPro.SWIM_STROKE = 610 , PlatformerPro.SWIM_ALT_0 = 620 , PlatformerPro.SWIM_WALK = 630 ,
  PlatformerPro.SWIM_ENTER = 640 , PlatformerPro.SWIM_EXIT = 650 , PlatformerPro.SWIM_SURFACE_STROKE = 660 , PlatformerPro.SWIM_SURFACE = 670 ,
  PlatformerPro.GRAPPLE_THROW = 700 , PlatformerPro.GRAPPLE_THROW_45 = 701 , PlatformerPro.GRAPPLE_THROW_90 = 702 , PlatformerPro.GRAPPLE_SWING = 710 ,
  PlatformerPro.GRAPPLE_HANG = 720 , PlatformerPro.CEILING_HANG = 800 , PlatformerPro.CEILING_CLIMB = 810 , PlatformerPro.CEILING_CLIMB_LAUNCH = 820 ,
  PlatformerPro.CEILING_CLIMB_HORIZONTAL = 830 , PlatformerPro.RAIL_IDLE = 900 , PlatformerPro.RAIL_MOVE = 910 , PlatformerPro.STUNNED = 1000 ,
  PlatformerPro.HURT_NORMAL = 1001 , PlatformerPro.HURT_HIGH = 1002 , PlatformerPro.HURT_LOW = 1003 , PlatformerPro.HURT_BACK = 1004 ,
  PlatformerPro.HURT_OTHER_1 = 1005 , PlatformerPro.HURT_OTHER_2 = 1006 , PlatformerPro.HURT_OTHER_3 = 1007 , PlatformerPro.HURT_PHYSICAL = 1010 ,
  PlatformerPro.HURT_COLD = 1011 , PlatformerPro.HURT_ELECTRICAL = 1012 , PlatformerPro.HURT_POISON = 1013 , PlatformerPro.HURT_MAGIC = 1014 ,
  PlatformerPro.HURT_HOLY = 1015 , PlatformerPro.HURT_DEMONIC = 1016 , PlatformerPro.HURT_HEAD_STOMP = 1017 , PlatformerPro.HURT_PLATFORM_BOBBLE = 1018 ,
  PlatformerPro.HURT_AUTO_KILL = 1019 , PlatformerPro.HURT_TIME_EXPIRED = 1020 , PlatformerPro.HURT_LANDING = 1021 , PlatformerPro.HURT_KICK = 1022 ,
  PlatformerPro.HURT_RADIATION = 1023 , PlatformerPro.HURT_FIRE = 1024 , PlatformerPro.ATTACK = 1500 , PlatformerPro.ATTACK_PUNCH = 1501 ,
  PlatformerPro.ATTACK_KICK = 1502 , PlatformerPro.ATTACK_SLASH = 1503 , PlatformerPro.ATTACK_STAB = 1504 , PlatformerPro.ATTACK_AIR = 1505 ,
  PlatformerPro.ATTACK_SHOOT = 1506 , PlatformerPro.ATTACK_SHOOT_UP = 1507 , PlatformerPro.ATTACK_THROW = 1508 , PlatformerPro.ATTACK_SHOOT_LEFT = 1509 ,
  PlatformerPro.ATTACK_SHOOT_RIGHT = 1510 , PlatformerPro.ATTACK_CUSTOM0 = 1550 , PlatformerPro.ATTACK_CUSTOM1 = 1551 , PlatformerPro.ATTACK_CUSTOM2 = 1552 ,
  PlatformerPro.ATTACK_CUSTOM3 = 1553 , PlatformerPro.ATTACK_CUSTOM4 = 1554 , PlatformerPro.ATTACK_WEILD0 = 1560 , PlatformerPro.ATTACK_WEILD1 = 1561 ,
  PlatformerPro.ATTACK_WEILD2 = 1562 , PlatformerPro.ATTACK_WEILD3 = 1563 , PlatformerPro.ATTACK_WEILD4 = 1564 , PlatformerPro.POWER_BOMB = 1570 ,
  PlatformerPro.POWER_BOMB_CHARGE = 1571 , PlatformerPro.POWER_BOMB_LAND = 1572 , PlatformerPro.DEPLOY = 1600 , PlatformerPro.UNDEPLOY = 1601 ,
  PlatformerPro.HIDING = 1602 , PlatformerPro.PREPARING = 1603 , PlatformerPro.ENTERING = 1610 , PlatformerPro.EXITING = 1611 ,
  PlatformerPro.DEATH = 2000 , PlatformerPro.GAME_OVER = 2100 , PlatformerPro.ACRO_HURDLE = 3001 , PlatformerPro.ACRO_CAT_GRAB = 3002 ,
  PlatformerPro.ACRO_LEDGE_CLIMB = 3003 , PlatformerPro.ACRO_DIVE = 3004 , PlatformerPro.ACRO_FRONT_FLIP = 3005 , PlatformerPro.ACRO_BACK_FLIP = 3006 ,
  PlatformerPro.ACRO_SIDE_FLIP = 3007 , PlatformerPro.ACRO_GAINER = 3008 , PlatformerPro.ACRO_VAULT = 3009 , PlatformerPro.ACRO_SPIN = 3010 ,
  PlatformerPro.ACRO_CUSTOM_0 = 3100 , PlatformerPro.ACRO_CUSTOM_1 = 3101 , PlatformerPro.ACRO_CUSTOM_2 = 3102 , PlatformerPro.ACRO_CUSTOM_3 = 3103 ,
  PlatformerPro.ACRO_CUSTOM_4 = 3104 , PlatformerPro.GRAB = 4000 , PlatformerPro.GRAB_HIGH = 4001 , PlatformerPro.GRAB_LOW = 4002 ,
  PlatformerPro.PICKUP = 4003 , PlatformerPro.PICKUP_ALT = 4004 , PlatformerPro.PRESS = 4005 , PlatformerPro.INTERACTION_0 = 4100 ,
  PlatformerPro.INTERACTION_1 = 4101 , PlatformerPro.INTERACTION_2 = 4102 , PlatformerPro.INTERACTION_3 = 4103 , PlatformerPro.INTERACTION_4 = 4104 ,
  PlatformerPro.CUSTOM_0 = 10000 , PlatformerPro.CUSTOM_1 = 10001 , PlatformerPro.CUSTOM_2 = 10002 , PlatformerPro.CUSTOM_3 = 10003 ,
  PlatformerPro.CUSTOM_4 = 10004 , PlatformerPro.CUSTOM_5 = 10005 , PlatformerPro.CUSTOM_6 = 10006 , PlatformerPro.CUSTOM_7 = 10007 ,
  PlatformerPro.CUSTOM_8 = 10008 , PlatformerPro.CUSTOM_9 = 10009
}
 Enumeration of all supported animation states. More...