Platformer Pro  2.3.2
A platform game kit for Unity.
LedgeClimbEnums.cs File Reference

Classes

class  PlatformerPro.LedgeClimbEnumExtensions
 

Namespaces

namespace  PlatformerPro
 

Enumerations

enum class  PlatformerPro.GapDetectionType { PlatformerPro.NONE , PlatformerPro.RAYCAST_SIDE_COLLIDERS }
 How do we detect that ther eis enough gap (i.e. a place for the character to be) for a ledge climb to start. More...
 
enum class  PlatformerPro.LedgeDetectionType { PlatformerPro.NONE , PlatformerPro.BOX , PlatformerPro.CIRCLE_CAST }
 How do we dectect where the edge of the ledge is (i.e. where the characters hands should be). More...
 
enum class  PlatformerPro.LedgeClimbState {
  PlatformerPro.NONE , PlatformerPro.REACHING , PlatformerPro.GRASPING , PlatformerPro.HANGING ,
  PlatformerPro.FALLING , PlatformerPro.CLIMBING , PlatformerPro.CLIMB_FINISHED , PlatformerPro.DISMOUNTING ,
  PlatformerPro.DISMOUNT_FINISHED
}
 Ledge climb state. More...
 
enum class  PlatformerPro.LedgeClimbAnimationTargetting { PlatformerPro.SPRITE_PIVOT , PlatformerPro.BAKED }
 How do we target the character at the ledge. More...