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Platformer Pro
2.3.2
A platform game kit for Unity.
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Classes | |
class | PlatformerPro.PlatformerProGameManager |
The master Game Manager controls loading characters, triggering persistence, and setting up the game ready to play. More... | |
class | PlatformerPro.AvailableCharacterData |
Characters that can be loaded. More... | |
Namespaces | |
namespace | PlatformerPro |
Enumerations | |
enum class | PlatformerPro.GamePhase { PlatformerPro.NONE , PlatformerPro.SCENE_ENTERED , PlatformerPro.CHARACTERS_LOADED , PlatformerPro.READY , PlatformerPro.GAME_OVER } |
Tracks where we are the initialisiation phases. More... | |
enum class | PlatformerPro.GameOverType { PlatformerPro.ONE_CHARACTER_HAS_NO_LIVES , PlatformerPro.ALL_CHARACTERS_HAVE_NO_LIVES } |
When does the game end? More... | |