Platformer Pro  2.3.2
A platform game kit for Unity.
PlatformerPro.ActivationGroup Member List

This is the complete list of members for PlatformerPro.ActivationGroup, including all inherited members.

Activate(string itemId)PlatformerPro.ActivationGroupvirtual
ActivatedPlatformerPro.ActivationGroup
activeItemsPlatformerPro.ActivationGroupprotected
AllActivatedPlatformerPro.ActivationGroup
AllActiveItems()PlatformerPro.ActivationGroupvirtual
AllItems()PlatformerPro.ActivationGroupvirtual
ApplySaveData(object t)PlatformerPro.ActivationGroupvirtual
BasePlayerPrefIdPlatformerPro.Persistablestatic
characterPlatformerPro.ActivationGroupprotected
CharacterPlatformerPro.ActivationGroup
characterLoaderPlatformerPro.ActivationGroupprotected
ConfigureEventListeners()PlatformerPro.Persistableprotectedvirtual
Deactivate(string itemId)PlatformerPro.ActivationGroupvirtual
DeactivatedPlatformerPro.ActivationGroup
defaultItemPlatformerPro.ActivationGroup
DeprecatedPlatformerPro.PlatformerProMonoBehaviour
DocLinkPlatformerPro.PlatformerProMonoBehaviour
DoPendingSaves(object sender, PersistenceEventArgs e)PlatformerPro.Persistableprotectedvirtual
EnablePersistencePlatformerPro.Persistable
enablePersistencePlatformerPro.Persistable
GetExtraTypes()PlatformerPro.Persistablevirtual
groupNamePlatformerPro.ActivationGroup
HandleCharacterLoaded(object sender, CharacterEventArgs e)PlatformerPro.ActivationGroupprotectedvirtual
HandleDied(object sender, DamageInfoEventArgs e)PlatformerPro.Persistableprotectedvirtual
HandleGameOver(object sender, CharacterEventArgs e)PlatformerPro.Persistableprotectedvirtual
HandleRespawn(object sender, CharacterEventArgs e)PlatformerPro.Persistableprotectedvirtual
HandleWillExitScene(object sender, SceneEventArgs e)PlatformerPro.Persistableprotectedvirtual
HeaderPlatformerPro.PlatformerProMonoBehaviour
IdentifierPlatformerPro.ActivationGroup
Init()PlatformerPro.ActivationGroupprotectedvirtual
IsActive(string itemId)PlatformerPro.ActivationGroupvirtual
itemManagerPlatformerPro.ActivationGroupprotected
itemsPlatformerPro.ActivationGroup
itemsToDeactivatePlatformerPro.ActivationGroupprotected
latestSaveDataPlatformerPro.Persistableprotected
Load(Persistable p)PlatformerPro.Persistablestatic
loadedPlatformerPro.Persistableprotected
LoadedPlatformerPro.Persistable
LoadSavedDataBinary(Persistable p)PlatformerPro.Persistableprotectedstatic
LoadSavedDataXml(Persistable p)PlatformerPro.Persistableprotectedstatic
Next()PlatformerPro.ActivationGroupvirtual
OnActivated(string itemId)PlatformerPro.ActivationGroupprotectedvirtual
OnAllActivated()PlatformerPro.ActivationGroupprotectedvirtual
OnDeactivated(string itemId)PlatformerPro.ActivationGroupprotectedvirtual
OnLoaded()PlatformerPro.Persistableprotectedvirtual
onlyOneActivePlatformerPro.ActivationGroup
persistenceTypePlatformerPro.Persistable
PersistenceTypePlatformerPro.Persistableprotected
PhaseChange(object sender, GamePhaseEventArgs e)PlatformerPro.Persistableprotectedvirtual
PlayerPrefsIdentifierPlatformerPro.Persistable
Previous()PlatformerPro.ActivationGroupvirtual
readyToSavePlatformerPro.Persistableprotected
requireMatchingItemPlatformerPro.ActivationGroup
Reset()PlatformerPro.ActivationGroupvirtual
PlatformerPro::Persistable.Reset(Persistable p)PlatformerPro.Persistablestatic
ResetSaveData()PlatformerPro.ActivationGroupvirtual
Save(Persistable p)PlatformerPro.Persistablestatic
SaveBinary(Persistable p)PlatformerPro.Persistablestatic
SaveDataPlatformerPro.ActivationGroup
SavedObjectType()PlatformerPro.ActivationGroupvirtual
saveOnAnyChangePlatformerPro.Persistable
SaveOnChangePlatformerPro.Persistableprotected
SaveXml(Persistable p)PlatformerPro.Persistablestatic
sendActivationEventsOnLoadPlatformerPro.ActivationGroup
UniqueDataIdentifierPlatformerPro.ActivationGroupstatic
usePersistenceDefaultsPlatformerPro.Persistable
Validate(PlatformerProMonoBehaviour myTarget)PlatformerPro.PlatformerProMonoBehaviourvirtual
VideoLinkPlatformerPro.PlatformerProMonoBehaviour