Platformer Pro  2.3.2
A platform game kit for Unity.
PlatformerPro.PlatformerProMonoBehaviour Class Reference

Extends MonoBehaviour to primarily provide a better editor experience. More...

Inheritance diagram for PlatformerPro.PlatformerProMonoBehaviour:
PlatformerPro.AdditionalCondition PlatformerPro.AttackAnimationEventResponder PlatformerPro.CameraZone PlatformerPro.Character PlatformerPro.CharacterHitBox PlatformerPro.CharacterHurtBox PlatformerPro.DialogSystem PlatformerPro.DynamicColliderResizer PlatformerPro.EnemyAI PlatformerPro.EnemyHurtBox PlatformerPro.EnemyMovement PlatformerPro.EquipResponder PlatformerPro.Extras.UIGameOverScreen PlatformerPro.Extras.UIIconRenderer PlatformerPro.Extras.UIInventory PlatformerPro.Extras.UIInventorySlot PlatformerPro.Extras.UIPercentageBarRenderer PlatformerPro.Extras.UIScreen PlatformerPro.Extras.UIShopItemDetails PlatformerPro.Extras.UITextRenderer PlatformerPro.Extras.UIValueProvider PlatformerPro.FireEnemyProjectileFromAnimation PlatformerPro.GenericResponder PlatformerPro.Input PlatformerPro.Inventory PlatformerPro.ItemPickupBox PlatformerPro.MecanimAnimationBridge_2DWithIgnoredStates PlatformerPro.Persistable PlatformerPro.PersistableObject PlatformerPro.PersistableObjectManager PlatformerPro.PlatformCamera PlatformerPro.PlatformerProGameManager PlatformerPro.Projectile PlatformerPro.SaveOnRigidbodySleep PlatformerPro.TimeManager PlatformerPro.UIEquipmentSlotView PlatformerPro.UISceneLoaderOverlay

Public Member Functions

virtual void Validate (PlatformerProMonoBehaviour myTarget)
 Override this method if you want to provide custom validation. The actual code should be surrounded by the if UNITY_EDITOR / endif directive. More...
 

Properties

virtual string Header [get]
 Gets the header string used to describe the component. More...
 
virtual string DocLink [get]
 Gets a link to documentation site. More...
 
virtual string VideoLink [get]
 Gets a link to a youtube video. More...
 
virtual string Deprecated [get]
 If non-null this component is deprecated. The string shows a message indicating how it should be replaced. More...
 

Detailed Description

Extends MonoBehaviour to primarily provide a better editor experience.

Member Function Documentation

◆ Validate()

virtual void PlatformerPro.PlatformerProMonoBehaviour.Validate ( PlatformerProMonoBehaviour  myTarget)
virtual

Override this method if you want to provide custom validation. The actual code should be surrounded by the if UNITY_EDITOR / endif directive.

Reimplemented in PlatformerPro.CharacterHurtBox, PlatformerPro.PlatformerProGameManager, PlatformerPro.EnemyHurtBox, and PlatformerPro.Projectile.

Property Documentation

◆ Deprecated

virtual string PlatformerPro.PlatformerProMonoBehaviour.Deprecated
get

If non-null this component is deprecated. The string shows a message indicating how it should be replaced.

◆ DocLink

virtual string PlatformerPro.PlatformerProMonoBehaviour.DocLink
get

Gets a link to documentation site.

The header.

◆ Header

virtual string PlatformerPro.PlatformerProMonoBehaviour.Header
get

Gets the header string used to describe the component.

The header.

◆ VideoLink

virtual string PlatformerPro.PlatformerProMonoBehaviour.VideoLink
get

Gets a link to a youtube video.

The header.


The documentation for this class was generated from the following file: