Pauses animation when the TimeManager pauses (regardless of time scale).
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Pauses animation when the TimeManager pauses (regardless of time scale).
◆ DoDestroy()
void PlatformerPro.AnimationPauser.DoDestroy |
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◆ Init()
void PlatformerPro.AnimationPauser.Init |
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◆ myAnimator
Animator PlatformerPro.AnimationPauser.myAnimator |
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The documentation for this class was generated from the following file:
- D:/Projects/platformer-pro-2019.3/Assets/PlatformerPro/Scripts/Animation/AnimationPauser.cs