Platformer Pro  2.3.2
A platform game kit for Unity.
PlatformerPro.DeathMovement Class Reference

A wrapper class for handling the characters movement (or lack thereof) when the character is hit. More...

Inheritance diagram for PlatformerPro.DeathMovement:
PlatformerPro.BaseMovement< DeathMovement >

Properties

new static MovementInfo Info [get]
 Static movement info used by the editor. More...
 
- Properties inherited from PlatformerPro.BaseMovement< DeathMovement >
virtual string MovementType [get, set]
 The type of movement as a string. More...
 
virtual MovementVariable[] MovementData [get, set]
 Data that should be applied to the movement type on init. More...
 
new static MovementInfo Info [get]
 Static movement info used by the editor. More...
 
override bool Enabled [get, set]
 A custom enable which base movements can use to pass on enable values. More...
 
override Movement Implementation [get]
 Gets the underlying implementation. More...
 

Additional Inherited Members

- Public Member Functions inherited from PlatformerPro.BaseMovement< DeathMovement >
sealed override Movement Init (Character character)
 Initialise this movement. More...
 
bool IsMovementDataDifferent (MovementVariable[] originalMovementData)
 Determines whether this instances movement data is different from the supplied originalMovementData. More...
 
- Protected Attributes inherited from PlatformerPro.BaseMovement< DeathMovement >
Movement implementation
 The class that will do the movement. More...
 
string movementType
 The type of movement as a string. More...
 
MovementVariable[] movementData
 Data that should be applied to the movement type on init. More...
 

Detailed Description

A wrapper class for handling the characters movement (or lack thereof) when the character is hit.

Property Documentation

◆ Info

new static MovementInfo PlatformerPro.DeathMovement.Info
staticget

Static movement info used by the editor.


The documentation for this class was generated from the following file: