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Platformer Pro
2.3.2
A platform game kit for Unity.
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Additional Inherited Members | |
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T | AddNode< T > () |
Add a node to the graph by type (convenience method - will call the System.Type version) More... | |
virtual Node | AddNode (Type type) |
Add a node to the graph by type More... | |
virtual Node | CopyNode (Node original) |
Creates a copy of the original node in the graph More... | |
virtual void | RemoveNode (Node node) |
Safely remove a node and all its connections More... | |
virtual void | Clear () |
Remove all nodes and connections from the graph More... | |
virtual XNode.NodeGraph | Copy () |
Create a new deep copy of this graph More... | |
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List< Node > | nodes = new List<Node>() |
All nodes in the graph. See: AddNode<T> More... | |
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virtual void | OnDestroy () |