Platformer Pro  2.3.2
A platform game kit for Unity.
PlatformerPro.ElevatorPlatform Member List

This is the complete list of members for PlatformerPro.ElevatorPlatform, including all inherited members.

Activate(IMob mob)PlatformerPro.Platformvirtual
ActivatedPlatformerPro.Platform
activeConnectHandleDragPlatformerPro.Platformprotectedstatic
allowFloorChangeWhenMovingPlatformerPro.ElevatorPlatform
ApplyCustomPersistence(PersistableObjectData data)PlatformerPro.Platformprotectedvirtual
ApplyExtraPersistenceData(PersistableObjectData data)PlatformerPro.PersistableObjectprotectedvirtual
automaticActivationPlatformerPro.Platformprotected
automaticDeactivationPlatformerPro.Platformprotected
BaseCollide(PlatformCollisionArgs args)PlatformerPro.Platformprotected
basePositionPlatformerPro.ElevatorPlatformprotected
characterEventArgsPlatformerPro.Platformprotected
CheckCharacterInput(Character c)PlatformerPro.ElevatorPlatformprotected
checkNumKeysForFloorPlatformerPro.ElevatorPlatform
Collide(PlatformCollisionArgs args)PlatformerPro.Platformvirtual
conditionsPlatformerPro.Platformprotected
conditionsEnableCollisionsPlatformerPro.Platformprotected
connectionHandleStylePlatformerPro.Platformprotectedstatic
currentConnectPositionPlatformerPro.Platformprotectedstatic
CustomCollide(PlatformCollisionArgs args)PlatformerPro.ParentOnStandPlatformprotectedvirtual
Deactivate(IMob mob)PlatformerPro.Platformvirtual
defaultStateIsDisabledPlatformerPro.PersistableObject
DeprecatedPlatformerPro.PlatformerProMonoBehaviour
dirPlatformerPro.ElevatorPlatformprotected
DocLinkPlatformerPro.PlatformerProMonoBehaviour
DoDrawGizmos()PlatformerPro.Platformprotectedvirtual
DoDrawSelectedGizmos()PlatformerPro.Platformprotectedvirtual
DoMove()PlatformerPro.ElevatorPlatformprotectedvirtual
DoUpdate()PlatformerPro.ParentOnStandPlatformprotectedvirtual
enablePersistencePlatformerPro.PersistableObject
extentPlatformerPro.ElevatorPlatformprotected
ExtraPersistenceDataPlatformerPro.PersistableObjectprotected
FiredPlatformerPro.Platform
floorHeightsPlatformerPro.ElevatorPlatform
FloorReachedPlatformerPro.ElevatorPlatform
ForcedActivationPlatformerPro.Platform
ForcedDeactivationPlatformerPro.Platform
FrictionPlatformerPro.Platform
frictionPlatformerPro.Platformprotected
GizmoColorPlatformerPro.Platformstatic
guidPlatformerPro.PersistableObject
HeaderPlatformerPro.PlatformerProMonoBehaviour
IgnoreCollision(Character character, BasicRaycast collider)PlatformerPro.Platformvirtual
IsMultiplayerReadyPlatformerPro.Platform
MoveDownOneFloor()PlatformerPro.ElevatorPlatform
MoveToFloor(int floor)PlatformerPro.ElevatorPlatform
MoveUpOneFloor()PlatformerPro.ElevatorPlatform
myTransformPlatformerPro.ElevatorPlatformprotected
OnConnectedToObject(Object other)PlatformerPro.Platformprotectedvirtual
OnFired(IMob character)PlatformerPro.Platformprotectedvirtual
OnFloorReached()PlatformerPro.ElevatorPlatformprotectedvirtual
OnPlatformActivated(IMob character)PlatformerPro.Platformprotectedvirtual
OnPlatformDeactivated(IMob character)PlatformerPro.Platformprotectedvirtual
Parent(IMob character)PlatformerPro.ParentOnStandPlatformvirtual
parentOnHeadCollissionPlatformerPro.ParentOnStandPlatform
persistenceImplementationPlatformerPro.PersistableObject
PlatformActivatedPlatformerPro.Platform
PlatformDeactivatedPlatformerPro.Platform
PostInit()PlatformerPro.ElevatorPlatformprotectedvirtual
ProcessState()PlatformerPro.PersistableObjectprotectedvirtual
SavePersistenceData()PlatformerPro.Platformprotectedvirtual
SetPersistenceDefaults()PlatformerPro.PersistableObjectprotectedvirtual
SetPersistenceState(bool state)PlatformerPro.PersistableObject
SetPersistenceState(bool state, string extraPersistenceData)PlatformerPro.PersistableObject
SkipMovement(Character character, Movement movement)PlatformerPro.Platformvirtual
spawnedObjectNamePlatformerPro.PersistableObject
speedPlatformerPro.ElevatorPlatform
targetPlatformerPro.PersistableObject
targetFloorPlatformerPro.ElevatorPlatformprotected
TargetFloorPlatformerPro.ElevatorPlatform
UnParent(IMob character)PlatformerPro.ParentOnStandPlatformvirtual
useDefaultPersistencePlatformerPro.Platform
Validate(PlatformerProMonoBehaviour myTarget)PlatformerPro.PlatformerProMonoBehaviourvirtual
VideoLinkPlatformerPro.PlatformerProMonoBehaviour