Platformer Pro  2.3.2
A platform game kit for Unity.
PlatformerPro.EnemyMovement_PatrolWithShoot Member List

This is the complete list of members for PlatformerPro.EnemyMovement_PatrolWithShoot, including all inherited members.

AnimationStatePlatformerPro.EnemyMovement_PatrolWithShoot
bounceOnHitPlatformerPro.EnemyMovement_PatrolWithShoot
CheckForEdge(int movementDirection)PlatformerPro.EnemyMovementvirtual
damageAmountPlatformerPro.EnemyMovement_SimpleShoot
damageTypePlatformerPro.EnemyMovement_SimpleShoot
delayFirePlatformerPro.EnemyMovement_SimpleShoot
DeprecatedPlatformerPro.PlatformerProMonoBehaviour
DocLinkPlatformerPro.PlatformerProMonoBehaviour
DoDamage(DamageInfo info)PlatformerPro.EnemyMovementvirtual
DoDeath(DamageInfo info)PlatformerPro.EnemyMovementvirtual
DoMove()PlatformerPro.EnemyMovement_PatrolWithShootvirtual
DoPrepare(Projectile projectile)PlatformerPro.EnemyMovement_SimpleShootprotectedvirtual
DoShoot()PlatformerPro.EnemyMovement_SimpleShootprotectedvirtual
enemyPlatformerPro.EnemyMovementprotected
FacingDirectionPlatformerPro.EnemyMovement_PatrolWithShoot
FirePreparedProjectile()PlatformerPro.EnemyMovement_SimpleShootvirtual
firingTimerPlatformerPro.EnemyMovement_SimpleShootprotected
GainingControl()PlatformerPro.EnemyMovementvirtual
HeaderPlatformerPro.PlatformerProMonoBehaviour
HitCharacter(Character character, DamageInfo info)PlatformerPro.EnemyMovementvirtual
idleAnimationStatePlatformerPro.EnemyMovement_SimpleShoot
InfoPlatformerPro.EnemyMovement_PatrolWithShootstatic
Init(Enemy enemy)PlatformerPro.EnemyMovement_PatrolWithShootvirtual
isShootingPlatformerPro.EnemyMovement_SimpleShootprotected
leftExtentPlatformerPro.EnemyMovement_PatrolWithShootprotected
leftOffsetPlatformerPro.EnemyMovement_PatrolWithShoot
LosingControl()PlatformerPro.EnemyMovement_SimpleShootvirtual
overrideNamePlatformerPro.EnemyMovement_SimpleShoot
OverrideStatePlatformerPro.EnemyMovement
preparedDirectionPlatformerPro.EnemyMovement_SimpleShootprotected
preparedProjectilePlatformerPro.EnemyMovement_SimpleShootprotected
projectileAimerPlatformerPro.EnemyMovement_SimpleShootprotected
projectilePrefabPlatformerPro.EnemyMovement_SimpleShoot
rateOfFirePlatformerPro.EnemyMovement_SimpleShoot
rightExtentPlatformerPro.EnemyMovement_PatrolWithShootprotected
rightOffsetPlatformerPro.EnemyMovement_PatrolWithShoot
setAnimationStatePlatformerPro.EnemyMovement_SimpleShoot
SetDirection(Vector2 direction)PlatformerPro.EnemyMovementvirtual
shootAnimationStatePlatformerPro.EnemyMovement_SimpleShoot
ShootRoutine()PlatformerPro.EnemyMovement_SimpleShootprotectedvirtual
shootTimePlatformerPro.EnemyMovement_SimpleShoot
ShouldSnapToGroundPlatformerPro.EnemyMovement
speedPlatformerPro.EnemyMovement_PatrolWithShoot
SwitchDirection()PlatformerPro.EnemyMovementvirtual
Validate(PlatformerProMonoBehaviour myTarget)PlatformerPro.PlatformerProMonoBehaviourvirtual
VideoLinkPlatformerPro.PlatformerProMonoBehaviour