Platformer Pro  2.3.2
A platform game kit for Unity.
PlatformerPro.EquipmentManager Member List

This is the complete list of members for PlatformerPro.EquipmentManager, including all inherited members.

alwaysAutoEquipPlatformerPro.EquipmentManager
ApplySaveData(object t)PlatformerPro.EquipmentManagervirtual
autoEquipPlatformerPro.EquipmentManager
autoEquipSlotsPlatformerPro.EquipmentManager
BasePlayerPrefIdPlatformerPro.Persistablestatic
characterPlatformerPro.EquipmentManagerprotected
CharacterPlatformerPro.EquipmentManager
ConfigureEventListeners()PlatformerPro.EquipmentManagerprotectedvirtual
ConsumeFromSlot(string slot, int amount)PlatformerPro.EquipmentManager
dataPlatformerPro.EquipmentManagerprotected
DeprecatedPlatformerPro.PlatformerProMonoBehaviour
DestroyItem(string slot)PlatformerPro.EquipmentManager
DocLinkPlatformerPro.PlatformerProMonoBehaviour
DoPendingSaves(object sender, PersistenceEventArgs e)PlatformerPro.Persistableprotectedvirtual
dropOnAutoEquipPlatformerPro.EquipmentManager
enablePersistencePlatformerPro.Persistable
EnablePersistencePlatformerPro.Persistable
EquipFromInventory(string slot, int inventorySlot)PlatformerPro.EquipmentManager
GetExtraTypes()PlatformerPro.EquipmentManagervirtual
GetItemForSlot(string slot)PlatformerPro.EquipmentManagervirtual
HandleDied(object sender, DamageInfoEventArgs e)PlatformerPro.Persistableprotectedvirtual
HandleGameOver(object sender, CharacterEventArgs e)PlatformerPro.Persistableprotectedvirtual
HandleItemCollected(object sender, ItemEventArgs e)PlatformerPro.EquipmentManagerprotectedvirtual
HandleRespawn(object sender, CharacterEventArgs e)PlatformerPro.Persistableprotectedvirtual
HandleWillExitScene(object sender, SceneEventArgs e)PlatformerPro.Persistableprotectedvirtual
HeaderPlatformerPro.PlatformerProMonoBehaviour
IdentifierPlatformerPro.EquipmentManager
ignoredSlotsPlatformerPro.EquipmentManager
ignoreZeroValuedMultipliersPlatformerPro.EquipmentManager
Init(Character character)PlatformerPro.EquipmentManagervirtual
IsEquipped(string itemId)PlatformerPro.EquipmentManager
IsEquippedinSlot(string itemId, string slot)PlatformerPro.EquipmentManager
ItemCount(string itemId)PlatformerPro.EquipmentManager
ItemEquippedPlatformerPro.EquipmentManager
ItemUnequippedPlatformerPro.EquipmentManager
latestSaveDataPlatformerPro.Persistableprotected
Load(Persistable p)PlatformerPro.Persistablestatic
loadedPlatformerPro.Persistableprotected
LoadedPlatformerPro.Persistable
LoadSavedDataBinary(Persistable p)PlatformerPro.Persistableprotectedstatic
LoadSavedDataXml(Persistable p)PlatformerPro.Persistableprotectedstatic
OnItemEquipped(string type, Character character)PlatformerPro.EquipmentManagerprotectedvirtual
OnItemUnequipped(string type, Character character)PlatformerPro.EquipmentManagerprotectedvirtual
OnLoaded()PlatformerPro.Persistableprotectedvirtual
persistenceTypePlatformerPro.Persistable
PersistenceTypePlatformerPro.Persistableprotected
PhaseChange(object sender, GamePhaseEventArgs e)PlatformerPro.Persistableprotectedvirtual
PlayerPrefsIdentifierPlatformerPro.Persistable
readyToSavePlatformerPro.Persistableprotected
RecalculateEffectsOfItems()PlatformerPro.EquipmentManagerprotectedvirtual
Reset(Persistable p)PlatformerPro.Persistablestatic
ResetSaveData()PlatformerPro.EquipmentManagervirtual
Save(Persistable p)PlatformerPro.Persistablestatic
SaveBinary(Persistable p)PlatformerPro.Persistablestatic
SaveDataPlatformerPro.EquipmentManager
SavedObjectType()PlatformerPro.EquipmentManagervirtual
saveOnAnyChangePlatformerPro.Persistable
SaveOnChangePlatformerPro.Persistableprotected
SaveXml(Persistable p)PlatformerPro.Persistablestatic
totalAccelerationMultiplierPlatformerPro.ItemStatProviderprotected
TotalAccelerationMultiplierPlatformerPro.ItemStatProvider
totalDamageMultiplierPlatformerPro.ItemStatProviderprotected
TotalDamageMultiplierPlatformerPro.ItemStatProvider
totalJumpHeightMultiplierPlatformerPro.ItemStatProviderprotected
TotalJumpHeightMultiplierPlatformerPro.ItemStatProvider
totalMaxHealthAdjustmentPlatformerPro.ItemStatProviderprotected
TotalMaxHealthAdjustmentPlatformerPro.ItemStatProvider
TotalMoveSpeedMultiplierPlatformerPro.ItemStatProvider
totalMoveSpeedMultiplierPlatformerPro.ItemStatProviderprotected
TotalRunSpeedMultiplierPlatformerPro.ItemStatProvider
totalRunSpeedMultiplierPlatformerPro.ItemStatProviderprotected
totalWeaponSpeedMultiplierPlatformerPro.ItemStatProviderprotected
TotalWeaponSpeedMultiplierPlatformerPro.ItemStatProvider
UnequipToInventory(string slot)PlatformerPro.EquipmentManager
UnequipToInventoryAtSlot(string slot, int inventorySlot)PlatformerPro.EquipmentManager
UniqueDataIdentifierPlatformerPro.EquipmentManagerstatic
usePersistenceDefaultsPlatformerPro.Persistable
Validate(PlatformerProMonoBehaviour myTarget)PlatformerPro.PlatformerProMonoBehaviourvirtual
VideoLinkPlatformerPro.PlatformerProMonoBehaviour