alwaysAutoEquip | PlatformerPro.EquipmentManager | |
ApplySaveData(object t) | PlatformerPro.EquipmentManager | virtual |
autoEquip | PlatformerPro.EquipmentManager | |
autoEquipSlots | PlatformerPro.EquipmentManager | |
BasePlayerPrefId | PlatformerPro.Persistable | static |
character | PlatformerPro.EquipmentManager | protected |
Character | PlatformerPro.EquipmentManager | |
ConfigureEventListeners() | PlatformerPro.EquipmentManager | protectedvirtual |
ConsumeFromSlot(string slot, int amount) | PlatformerPro.EquipmentManager | |
data | PlatformerPro.EquipmentManager | protected |
Deprecated | PlatformerPro.PlatformerProMonoBehaviour | |
DestroyItem(string slot) | PlatformerPro.EquipmentManager | |
DocLink | PlatformerPro.PlatformerProMonoBehaviour | |
DoPendingSaves(object sender, PersistenceEventArgs e) | PlatformerPro.Persistable | protectedvirtual |
dropOnAutoEquip | PlatformerPro.EquipmentManager | |
enablePersistence | PlatformerPro.Persistable | |
EnablePersistence | PlatformerPro.Persistable | |
EquipFromInventory(string slot, int inventorySlot) | PlatformerPro.EquipmentManager | |
GetExtraTypes() | PlatformerPro.EquipmentManager | virtual |
GetItemForSlot(string slot) | PlatformerPro.EquipmentManager | virtual |
HandleDied(object sender, DamageInfoEventArgs e) | PlatformerPro.Persistable | protectedvirtual |
HandleGameOver(object sender, CharacterEventArgs e) | PlatformerPro.Persistable | protectedvirtual |
HandleItemCollected(object sender, ItemEventArgs e) | PlatformerPro.EquipmentManager | protectedvirtual |
HandleRespawn(object sender, CharacterEventArgs e) | PlatformerPro.Persistable | protectedvirtual |
HandleWillExitScene(object sender, SceneEventArgs e) | PlatformerPro.Persistable | protectedvirtual |
Header | PlatformerPro.PlatformerProMonoBehaviour | |
Identifier | PlatformerPro.EquipmentManager | |
ignoredSlots | PlatformerPro.EquipmentManager | |
ignoreZeroValuedMultipliers | PlatformerPro.EquipmentManager | |
Init(Character character) | PlatformerPro.EquipmentManager | virtual |
IsEquipped(string itemId) | PlatformerPro.EquipmentManager | |
IsEquippedinSlot(string itemId, string slot) | PlatformerPro.EquipmentManager | |
ItemCount(string itemId) | PlatformerPro.EquipmentManager | |
ItemEquipped | PlatformerPro.EquipmentManager | |
ItemUnequipped | PlatformerPro.EquipmentManager | |
latestSaveData | PlatformerPro.Persistable | protected |
Load(Persistable p) | PlatformerPro.Persistable | static |
loaded | PlatformerPro.Persistable | protected |
Loaded | PlatformerPro.Persistable | |
LoadSavedDataBinary(Persistable p) | PlatformerPro.Persistable | protectedstatic |
LoadSavedDataXml(Persistable p) | PlatformerPro.Persistable | protectedstatic |
OnItemEquipped(string type, Character character) | PlatformerPro.EquipmentManager | protectedvirtual |
OnItemUnequipped(string type, Character character) | PlatformerPro.EquipmentManager | protectedvirtual |
OnLoaded() | PlatformerPro.Persistable | protectedvirtual |
persistenceType | PlatformerPro.Persistable | |
PersistenceType | PlatformerPro.Persistable | protected |
PhaseChange(object sender, GamePhaseEventArgs e) | PlatformerPro.Persistable | protectedvirtual |
PlayerPrefsIdentifier | PlatformerPro.Persistable | |
readyToSave | PlatformerPro.Persistable | protected |
RecalculateEffectsOfItems() | PlatformerPro.EquipmentManager | protectedvirtual |
Reset(Persistable p) | PlatformerPro.Persistable | static |
ResetSaveData() | PlatformerPro.EquipmentManager | virtual |
Save(Persistable p) | PlatformerPro.Persistable | static |
SaveBinary(Persistable p) | PlatformerPro.Persistable | static |
SaveData | PlatformerPro.EquipmentManager | |
SavedObjectType() | PlatformerPro.EquipmentManager | virtual |
saveOnAnyChange | PlatformerPro.Persistable | |
SaveOnChange | PlatformerPro.Persistable | protected |
SaveXml(Persistable p) | PlatformerPro.Persistable | static |
totalAccelerationMultiplier | PlatformerPro.ItemStatProvider | protected |
TotalAccelerationMultiplier | PlatformerPro.ItemStatProvider | |
totalDamageMultiplier | PlatformerPro.ItemStatProvider | protected |
TotalDamageMultiplier | PlatformerPro.ItemStatProvider | |
totalJumpHeightMultiplier | PlatformerPro.ItemStatProvider | protected |
TotalJumpHeightMultiplier | PlatformerPro.ItemStatProvider | |
totalMaxHealthAdjustment | PlatformerPro.ItemStatProvider | protected |
TotalMaxHealthAdjustment | PlatformerPro.ItemStatProvider | |
TotalMoveSpeedMultiplier | PlatformerPro.ItemStatProvider | |
totalMoveSpeedMultiplier | PlatformerPro.ItemStatProvider | protected |
TotalRunSpeedMultiplier | PlatformerPro.ItemStatProvider | |
totalRunSpeedMultiplier | PlatformerPro.ItemStatProvider | protected |
totalWeaponSpeedMultiplier | PlatformerPro.ItemStatProvider | protected |
TotalWeaponSpeedMultiplier | PlatformerPro.ItemStatProvider | |
UnequipToInventory(string slot) | PlatformerPro.EquipmentManager | |
UnequipToInventoryAtSlot(string slot, int inventorySlot) | PlatformerPro.EquipmentManager | |
UniqueDataIdentifier | PlatformerPro.EquipmentManager | static |
usePersistenceDefaults | PlatformerPro.Persistable | |
Validate(PlatformerProMonoBehaviour myTarget) | PlatformerPro.PlatformerProMonoBehaviour | virtual |
VideoLink | PlatformerPro.PlatformerProMonoBehaviour | |