Loads scene data from scene manager data and if present it will load the saved scene.
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Loads scene data from scene manager data and if present it will load the saved scene.
◆ Load()
void PlatformerPro.LastSceneLoader.Load |
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◆ LoadSavedData()
static string PlatformerPro.LastSceneLoader.LoadSavedData |
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◆ defaultSceneName
string PlatformerPro.LastSceneLoader.defaultSceneName |
Name of the scene to load if there is no saved scene name.
The documentation for this class was generated from the following file:
- D:/Projects/platformer-pro-2019.3/Assets/PlatformerPro/Scripts/GameManagement/LastSceneLoader.cs