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Platformer Pro
2.3.2
A platform game kit for Unity.
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Stores data that drives the level manager. More...
Public Member Functions | |
LevelManagerData () | |
Initializes a new instance of the PlatformerPro.LevelManagerData class. More... | |
LevelManagerData (string activeRespawnPoint, List< string > enabledRespawnPoints, List< LevelLockData > levelLockData, string lastEnteredScence) | |
Initializes a new instance of the PlatformerPro.LevelManagerData class. More... | |
Public Attributes | |
string | activeRespawnPoint |
The currently active respawn point identifier. More... | |
List< string > | enabledRespawnPoints |
List of all enabled respawn points. More... | |
List< LevelLockData > | levelLockData |
Name or key for the level being locked/unlocked. More... | |
string | lastEnteredScene |
Store the last scene the chracter was playing. More... | |
Stores data that drives the level manager.
PlatformerPro.LevelManagerData.LevelManagerData | ( | ) |
Initializes a new instance of the PlatformerPro.LevelManagerData class.
PlatformerPro.LevelManagerData.LevelManagerData | ( | string | activeRespawnPoint, |
List< string > | enabledRespawnPoints, | ||
List< LevelLockData > | levelLockData, | ||
string | lastEnteredScence | ||
) |
Initializes a new instance of the PlatformerPro.LevelManagerData class.
levelKey | Level key. |
isUnlocked | If set to true is unlocked. |
string PlatformerPro.LevelManagerData.activeRespawnPoint |
The currently active respawn point identifier.
List<string> PlatformerPro.LevelManagerData.enabledRespawnPoints |
List of all enabled respawn points.
string PlatformerPro.LevelManagerData.lastEnteredScene |
Store the last scene the chracter was playing.
List<LevelLockData> PlatformerPro.LevelManagerData.levelLockData |
Name or key for the level being locked/unlocked.