Platformer Pro  2.3.2
A platform game kit for Unity.
PlatformerPro.PersistableObjectManager Member List

This is the complete list of members for PlatformerPro.PersistableObjectManager, including all inherited members.

allPrefsIdentifiersPlatformerPro.PersistableObjectManagerprotectedstatic
binaryFormatterPlatformerPro.PersistableObjectManagerprotectedstatic
BinaryFormatterPlatformerPro.PersistableObjectManager
CreateNewPersistableObjectManager(bool saveOnChange, bool useBinaryFormat)PlatformerPro.PersistableObjectManagerstatic
DeprecatedPlatformerPro.PlatformerProMonoBehaviour
DocLinkPlatformerPro.PlatformerProMonoBehaviour
DoPendingSave(object sender, PersistenceEventArgs e)PlatformerPro.PersistableObjectManagerprotected
GetSaveData()PlatformerPro.PersistableObjectManagerprotected
GetState(string guid, bool defaultStateIsDisabled)PlatformerPro.PersistableObjectManager
HandleGameOver(object sender, DamageInfoEventArgs e)PlatformerPro.PersistableObjectManagervirtual
HeaderPlatformerPro.PlatformerProMonoBehaviour
Init()PlatformerPro.PersistableObjectManagerprotected
Load()PlatformerPro.PersistableObjectManagerprotected
LoadBinary()PlatformerPro.PersistableObjectManagerprotectedvirtual
LoadXml()PlatformerPro.PersistableObjectManagerprotectedvirtual
objectDataPlatformerPro.PersistableObjectManagerprotected
PlayerPrefsIdentifierPlatformerPro.PersistableObjectManager
readyToSavePlatformerPro.PersistableObjectManagerprotected
ResetAll()PlatformerPro.PersistableObjectManager
ResetCurrentlevel()PlatformerPro.PersistableObjectManager
Save()PlatformerPro.PersistableObjectManager
SaveBinary()PlatformerPro.PersistableObjectManagerprotectedvirtual
saveOnChangePlatformerPro.PersistableObjectManagerprotected
SaveXml()PlatformerPro.PersistableObjectManagerprotectedvirtual
SetState(string guid, bool state, string extraInfo)PlatformerPro.PersistableObjectManager
SetState(string guid, bool state, string extraInfo, string spawnObjectName, Vector3 spawnObjectPosition)PlatformerPro.PersistableObjectManager
SpawnObjects(IEnumerable< PersistableObjectData > objectsToSpawn)PlatformerPro.PersistableObjectManagerprotectedvirtual
UniqueDataIdentifierPlatformerPro.PersistableObjectManagerstatic
UseBinaryPlatformerPro.PersistableObjectManager
useBinaryFormatPlatformerPro.PersistableObjectManagerprotected
Validate(PlatformerProMonoBehaviour myTarget)PlatformerPro.PlatformerProMonoBehaviourvirtual
VideoLinkPlatformerPro.PlatformerProMonoBehaviour