Platformer Pro  2.3.2
A platform game kit for Unity.
PlatformerPro.PlatformerProRuleTile Member List

This is the complete list of members for PlatformerPro.PlatformerProRuleTile, including all inherited members.

GetMirroredPos(Vector3Int original, bool mirrorX, bool mirrorY)PlatformerPro.PlatformerProRuleTile
GetRotatedPos(Vector3Int original, int rotation)PlatformerPro.PlatformerProRuleTile
GetTileAnimationData(Vector3Int position, ITilemap tilemap, ref TileAnimationData tileAnimationData)PlatformerPro.PlatformerProRuleTile
GetTileData(Vector3Int position, ITilemap tileMap, ref TileData tileData)PlatformerPro.PlatformerProRuleTile
m_DefaultColliderTypePlatformerPro.PlatformerProRuleTile
m_DefaultSpritePlatformerPro.PlatformerProRuleTile
m_TilingRulesPlatformerPro.PlatformerProRuleTile
RefreshTile(Vector3Int location, ITilemap tileMap)PlatformerPro.PlatformerProRuleTile
RuleMatches(TilingRule rule, Vector3Int position, ITilemap tilemap, ref Matrix4x4 transform)PlatformerPro.PlatformerProRuleTile
RuleMatches(TilingRule rule, Vector3Int position, ITilemap tilemap, int angle)PlatformerPro.PlatformerProRuleTile
RuleMatches(TilingRule rule, Vector3Int position, ITilemap tilemap, bool mirrorX, bool mirrorY)PlatformerPro.PlatformerProRuleTile
StartUp(Vector3Int position, ITilemap tilemap, GameObject go)PlatformerPro.PlatformerProRuleTile