Platformer Pro  2.3.2
A platform game kit for Unity.
PlatformerPro.PowerUpManagerInspector Class Reference
Inheritance diagram for PlatformerPro.PowerUpManagerInspector:

Public Member Functions

override void OnInspectorGUI ()
 Draw the GUI. More...
 

Protected Member Functions

virtual void RenderResponse (PowerUpResponse response)
 
virtual void RenderResetResponse ()
 

Protected Attributes

Dictionary< PowerUpResponse, bool > responseVisibility
 Stores visibility for each repsonse type. More...
 
bool resetResponseVisibility
 Stores visibility of the reset response item. More...
 
PowerUpManager myTarget
 Cached and typed target reference. More...
 

Member Function Documentation

◆ OnInspectorGUI()

override void PlatformerPro.PowerUpManagerInspector.OnInspectorGUI ( )

Draw the GUI.

◆ RenderResetResponse()

virtual void PlatformerPro.PowerUpManagerInspector.RenderResetResponse ( )
protectedvirtual

◆ RenderResponse()

virtual void PlatformerPro.PowerUpManagerInspector.RenderResponse ( PowerUpResponse  response)
protectedvirtual

Member Data Documentation

◆ myTarget

PowerUpManager PlatformerPro.PowerUpManagerInspector.myTarget
protected

Cached and typed target reference.

◆ resetResponseVisibility

bool PlatformerPro.PowerUpManagerInspector.resetResponseVisibility
protected

Stores visibility of the reset response item.

◆ responseVisibility

Dictionary<PowerUpResponse, bool> PlatformerPro.PowerUpManagerInspector.responseVisibility
protected

Stores visibility for each repsonse type.


The documentation for this class was generated from the following file: