Scene event arguments.
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◆ SceneEventArgs() [1/2]
PlatformerPro.SceneEventArgs.SceneEventArgs |
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string |
previousScene, |
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string |
newScene |
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) |
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◆ SceneEventArgs() [2/2]
PlatformerPro.SceneEventArgs.SceneEventArgs |
( |
string |
previousScene, |
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string |
newScene, |
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string |
respawnPoint |
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) |
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Initializes a new instance of the PlatformerPro.SceneEventArgs class.
- Parameters
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previousScene | Previous scene. |
newScene | New scene. |
respawnPoint | Respawn point. |
◆ NewScene
string PlatformerPro.SceneEventArgs.NewScene |
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getprotected set |
Gets or sets the new scene.
The new scene.
◆ PreviousScene
string PlatformerPro.SceneEventArgs.PreviousScene |
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getprotected set |
Gets or sets the previous scene.
The previous scene.
◆ RespawnPoint
string PlatformerPro.SceneEventArgs.RespawnPoint |
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getprotected set |
Gets or sets the respawn point.
The respawn point.
The documentation for this class was generated from the following file:
- D:/Projects/platformer-pro-2019.3/Assets/PlatformerPro/Scripts/EventSystem/EventArgs/SceneEventArgs.cs