![]() |
Platformer Pro
2.3.2
A platform game kit for Unity.
|
Shows a GamObject when a function is called or the [TAB] key is pressed. Intended for use with a UI input overlay. THis is primarily for development purposes although could serve as a basis for something in a final product. More...
Public Member Functions | |
void | ToggleShowHide () |
Show or hide the visibleContent. More... | |
void | Show (Input input) |
Force to show with the specified input. More... | |
void | Hide () |
Force to hide. More... | |
Public Attributes | |
GameObject | visibleContent |
The object to activate/deacitvate when tab is pressed. More... | |
bool | useTabKey = true |
If true user can toggle this themselves by pressing TAB. More... | |
Shows a GamObject when a function is called or the [TAB] key is pressed. Intended for use with a UI input overlay. THis is primarily for development purposes although could serve as a basis for something in a final product.
void PlatformerPro.UIInputOverlay.Hide | ( | ) |
Force to hide.
void PlatformerPro.UIInputOverlay.Show | ( | Input | input | ) |
Force to show with the specified input.
input | Input. |
void PlatformerPro.UIInputOverlay.ToggleShowHide | ( | ) |
Show or hide the visibleContent.
bool PlatformerPro.UIInputOverlay.useTabKey = true |
If true user can toggle this themselves by pressing TAB.
GameObject PlatformerPro.UIInputOverlay.visibleContent |
The object to activate/deacitvate when tab is pressed.