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Platformer Pro
2.3.2
A platform game kit for Unity.
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Changes facing direction using transform. More...
Public Attributes | |
bool | flipLeftAndRight |
Should left = -1 or left = 1? More... | |
bool | flipSpriteOffset |
If the sprite x position is non zero should we inverse it on switch? More... | |
Protected Attributes | |
IMob | animatable |
The character reference. More... | |
Vector3 | cachedScale |
The cached scale. More... | |
Vector3 | cachedOffset |
The cached offset. More... | |
Changes facing direction using transform.
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protected |
The character reference.
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protected |
The cached offset.
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protected |
The cached scale.
bool PlatformerPro.UnitySpriteDirectionFacer.flipLeftAndRight |
Should left = -1 or left = 1?
bool PlatformerPro.UnitySpriteDirectionFacer.flipSpriteOffset |
If the sprite x position is non zero should we inverse it on switch?