Platformer Pro  2.3.2
A platform game kit for Unity.
UnityEditor.PrefabBrush Class Reference
Inheritance diagram for UnityEditor.PrefabBrush:

Public Member Functions

override void Paint (GridLayout grid, GameObject brushTarget, Vector3Int position)
 
override void Erase (GridLayout grid, GameObject brushTarget, Vector3Int position)
 

Public Attributes

GameObject[] m_Prefabs
 
float m_PerlinScale = 0.5f
 
int m_Z
 

Member Function Documentation

◆ Erase()

override void UnityEditor.PrefabBrush.Erase ( GridLayout  grid,
GameObject  brushTarget,
Vector3Int  position 
)

◆ Paint()

override void UnityEditor.PrefabBrush.Paint ( GridLayout  grid,
GameObject  brushTarget,
Vector3Int  position 
)

Member Data Documentation

◆ m_PerlinScale

float UnityEditor.PrefabBrush.m_PerlinScale = 0.5f

◆ m_Prefabs

GameObject [] UnityEditor.PrefabBrush.m_Prefabs

◆ m_Z

int UnityEditor.PrefabBrush.m_Z

The documentation for this class was generated from the following file: