Platformer Pro  2.3.2
A platform game kit for Unity.
XNodeEditor.Internal.RerouteReference Struct Reference

Public Member Functions

 RerouteReference (XNode.NodePort port, int connectionIndex, int pointIndex)
 
void InsertPoint (Vector2 pos)
 
void SetPoint (Vector2 pos)
 
void RemovePoint ()
 
Vector2 GetPoint ()
 

Public Attributes

XNode.NodePort port
 
int connectionIndex
 
int pointIndex
 

Constructor & Destructor Documentation

◆ RerouteReference()

XNodeEditor.Internal.RerouteReference.RerouteReference ( XNode.NodePort  port,
int  connectionIndex,
int  pointIndex 
)

Member Function Documentation

◆ GetPoint()

Vector2 XNodeEditor.Internal.RerouteReference.GetPoint ( )

◆ InsertPoint()

void XNodeEditor.Internal.RerouteReference.InsertPoint ( Vector2  pos)

◆ RemovePoint()

void XNodeEditor.Internal.RerouteReference.RemovePoint ( )

◆ SetPoint()

void XNodeEditor.Internal.RerouteReference.SetPoint ( Vector2  pos)

Member Data Documentation

◆ connectionIndex

int XNodeEditor.Internal.RerouteReference.connectionIndex

◆ pointIndex

int XNodeEditor.Internal.RerouteReference.pointIndex

◆ port

XNode.NodePort XNodeEditor.Internal.RerouteReference.port

The documentation for this struct was generated from the following file: