Platformer Pro  2.3.2
A platform game kit for Unity.
SequenceDrivenEnemy.cs File Reference

Classes

class  PlatformerPro.SequenceDrivenEnemy
 An enemy that has a sequence of moves which happen in order (can loop). More...
 
class  PlatformerPro.EnemyPhase
 
class  PlatformerPro.EnemyStateInfo
 

Namespaces

namespace  PlatformerPro
 

Enumerations

enum class  PlatformerPro.EnemyStateExitType {
  PlatformerPro.TIMER , PlatformerPro.MOVE_COMPLETE , PlatformerPro.TIMER_PLUS_RANDOM , PlatformerPro.NUMBER_OF_HITS ,
  PlatformerPro.HEALTH_PERCENTAGE , PlatformerPro.SENSE_PLAYER , PlatformerPro.LOST_PLAYER_TARGET , PlatformerPro.TARGET_WITHIN_RANGE ,
  PlatformerPro.NONE , PlatformerPro.ALWAYS , PlatformerPro.COUNTER_REACHES
}
 Ways in which an enemy state can be exited. More...
 
enum class  PlatformerPro.EnemyPhaseExitType {
  PlatformerPro.TIMER , PlatformerPro.NUMBER_OF_LOOPS , PlatformerPro.TIMER_PLUS_RANDOM , PlatformerPro.NUMBER_OF_HITS ,
  PlatformerPro.HEALTH_PERCENTAGE , PlatformerPro.SENSE_PLAYER , PlatformerPro.LOST_PLAYER_TARGET , PlatformerPro.TARGET_WITHIN_RANGE ,
  PlatformerPro.NONE
}
 Ways in which an enemy phase can be exited. More...