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void | UpdateRequiredMovement () |
| Updates the required movement to be the actual required movement (i.e. get implementation from a base movement). More...
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override string | Header [get] |
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virtual string | Header [get] |
| Gets the header string used to describe the component. More...
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virtual string | DocLink [get] |
| Gets a link to documentation site. More...
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virtual string | VideoLink [get] |
| Gets a link to a youtube video. More...
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virtual string | Deprecated [get] |
| If non-null this component is deprecated. The string shows a message indicating how it should be replaced. More...
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◆ CheckCondition()
override bool PlatformerPro.ActiveMovementCondition.CheckCondition |
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Character |
character, |
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object |
other |
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◆ CheckInverseCondition()
override bool PlatformerPro.ActiveMovementCondition.CheckInverseCondition |
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Character |
character, |
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object |
other |
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) |
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virtual |
◆ UpdateRequiredMovement()
void PlatformerPro.ActiveMovementCondition.UpdateRequiredMovement |
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protected |
Updates the required movement to be the actual required movement (i.e. get implementation from a base movement).
◆ actualRequiredMovement
Movement PlatformerPro.ActiveMovementCondition.actualRequiredMovement |
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Cached copy to underlying movement implementation.
◆ requiredMovement
Movement PlatformerPro.ActiveMovementCondition.requiredMovement |
Movement that must be active for this condition to be met.
◆ Header
override string PlatformerPro.ActiveMovementCondition.Header |
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get |
The documentation for this class was generated from the following file: