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Platformer Pro
2.3.2
A platform game kit for Unity.
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An animator that plays animations directly on a mecanim controller. Typically used for 2D sprites. More...
Public Member Functions | |
virtual void | Reset () |
Reset the animation state. More... | |
Protected Member Functions | |
void | Init () |
Initialise this animation bridge. More... | |
void | AnimationStateChanged (object sender, AnimationEventArgs args) |
Handles animation state changed. More... | |
Protected Attributes | |
IMob | myCharacter |
Properties | |
virtual Animator | Animator [get] |
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Animator | Animator [get] |
Gets the associated animator. Returns null if an animator is not being used. More... | |
An animator that plays animations directly on a mecanim controller. Typically used for 2D sprites.
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protected |
Handles animation state changed.
sender | Sender. |
args | Arguments. |
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protected |
Initialise this animation bridge.
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virtual |
Reset the animation state.
Implements PlatformerPro.IAnimationBridge.
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protected |
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get |