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Platformer Pro
2.3.2
A platform game kit for Unity.
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Interface for animation bridges. More...
Public Member Functions | |
void | Reset () |
Called when the animator is changed. More... | |
Properties | |
Animator | Animator [get] |
Gets the associated animator. Returns null if an animator is not being used. More... | |
Interface for animation bridges.
void PlatformerPro.IAnimationBridge.Reset | ( | ) |
Called when the animator is changed.
Implemented in PlatformerPro.ParticleEffect_Bridge, PlatformerPro.SoundEffect_Bridge, PlatformerPro.MecanimOverrideAsAnimationBridge, PlatformerPro.MecanimAnimationBridge_2DWithTransitions, PlatformerPro.MecanimAnimationBridge_2DWithModifiers, PlatformerPro.MecanimAnimationBridge_2DWithIgnoredStates, PlatformerPro.MecanimAnimationBridge_2D, PlatformerPro.LegacyAnimationBridge, and PlatformerPro.AnimationBridge_DebugLog.
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get |
Gets the associated animator. Returns null if an animator is not being used.