Platformer Pro  2.3.2
A platform game kit for Unity.
PlatformerPro.FireEnemyProjectileFromAnimation Class Reference
Inheritance diagram for PlatformerPro.FireEnemyProjectileFromAnimation:
PlatformerPro.PlatformerProMonoBehaviour

Public Member Functions

virtual void FirePreparedProjectile ()
 Fired a previously prepared projectile on associated movement. More...
 
- Public Member Functions inherited from PlatformerPro.PlatformerProMonoBehaviour
virtual void Validate (PlatformerProMonoBehaviour myTarget)
 Override this method if you want to provide custom validation. The actual code should be surrounded by the if UNITY_EDITOR / endif directive. More...
 

Public Attributes

EnemyMovement_SimpleShoot shootMovement
 

Additional Inherited Members

- Properties inherited from PlatformerPro.PlatformerProMonoBehaviour
virtual string Header [get]
 Gets the header string used to describe the component. More...
 
virtual string DocLink [get]
 Gets a link to documentation site. More...
 
virtual string VideoLink [get]
 Gets a link to a youtube video. More...
 
virtual string Deprecated [get]
 If non-null this component is deprecated. The string shows a message indicating how it should be replaced. More...
 

Member Function Documentation

◆ FirePreparedProjectile()

virtual void PlatformerPro.FireEnemyProjectileFromAnimation.FirePreparedProjectile ( )
virtual

Fired a previously prepared projectile on associated movement.

Member Data Documentation

◆ shootMovement

EnemyMovement_SimpleShoot PlatformerPro.FireEnemyProjectileFromAnimation.shootMovement

The documentation for this class was generated from the following file: