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Platformer Pro
2.3.2
A platform game kit for Unity.
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Public Member Functions | |
void | Refresh () |
Force UI to refresh. More... | |
void | Show () |
Show this menu. More... | |
void | Hide () |
Hide this menu. More... | |
void | Select (UIMenuItem menuItem) |
Select the specified menuItem. More... | |
void | Activate (UIMenuItem menuItem) |
Activate the specified menuItem. More... | |
Properties | |
bool | AcceptingInput [get, set] |
Gets or sets a value indicating whether this PlatformerPro.Extras.IMenu is accepting input. More... | |
int | CurrentSelection [get] |
Gets the index of the currently selected item. More... | |
void PlatformerPro.Extras.IMenu.Activate | ( | UIMenuItem | menuItem | ) |
Activate the specified menuItem.
menuItem | Menu item. |
Implemented in PlatformerPro.Extras.UIBasicMenu.
void PlatformerPro.Extras.IMenu.Hide | ( | ) |
Hide this menu.
Implemented in PlatformerPro.Extras.UIBasicMenu.
void PlatformerPro.Extras.IMenu.Refresh | ( | ) |
Force UI to refresh.
Implemented in PlatformerPro.Extras.UIBasicMenu.
void PlatformerPro.Extras.IMenu.Select | ( | UIMenuItem | menuItem | ) |
Select the specified menuItem.
menuItem | Menu item. |
Implemented in PlatformerPro.Extras.UIBasicMenu.
void PlatformerPro.Extras.IMenu.Show | ( | ) |
Show this menu.
Implemented in PlatformerPro.Extras.UIBasicMenu.
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getset |
Gets or sets a value indicating whether this PlatformerPro.Extras.IMenu is accepting input.
true
if enabled; otherwise, false
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get |
Gets the index of the currently selected item.
The current selecton.