Platformer Pro  2.3.2
A platform game kit for Unity.
PlatformerPro.Dialog.DialogResponder Class Reference
Inheritance diagram for PlatformerPro.Dialog.DialogResponder:
PlatformerPro.GenericResponder PlatformerPro.PlatformerProMonoBehaviour

Public Member Functions

void DoAction (EventResponse r, Character c)
 
- Public Member Functions inherited from PlatformerPro.PlatformerProMonoBehaviour
virtual void Validate (PlatformerProMonoBehaviour myTarget)
 Override this method if you want to provide custom validation. The actual code should be surrounded by the if UNITY_EDITOR / endif directive. More...
 

Additional Inherited Members

- Protected Member Functions inherited from PlatformerPro.GenericResponder
virtual void DoAction (EventResponse action, System.EventArgs args)
 Handles the event. More...
 
virtual IEnumerator DoDelayedAction (EventResponse action, System.EventArgs args)
 Do the action after a delay. More...
 
virtual void DoImmediateAction (EventResponse action, System.EventArgs args)
 Do the action More...
 
Character GetCharacter (EventResponse action, System.EventArgs args)
 Gets a character reference from an action or event. More...
 
- Properties inherited from PlatformerPro.PlatformerProMonoBehaviour
virtual string Header [get]
 Gets the header string used to describe the component. More...
 
virtual string DocLink [get]
 Gets a link to documentation site. More...
 
virtual string VideoLink [get]
 Gets a link to a youtube video. More...
 
virtual string Deprecated [get]
 If non-null this component is deprecated. The string shows a message indicating how it should be replaced. More...
 

Member Function Documentation

◆ DoAction()

void PlatformerPro.Dialog.DialogResponder.DoAction ( EventResponse  r,
Character  c 
)

The documentation for this class was generated from the following file: