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Platformer Pro
2.3.2
A platform game kit for Unity.
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User interface scene loader overlay. More...
Public Attributes | |
GameObject | visibleContent |
Content to show when we load a new scene. More... | |
List< string > | ignoredScenes |
Names of scenes for which we will NOT show the loading overlay (for example main menu scene). More... | |
Protected Member Functions | |
virtual void | Init () |
Init this instance for the current scene. More... | |
virtual void | PhaseChange (object sender, GamePhaseEventArgs e) |
Handles phase change. More... | |
virtual void | WillExitScene (object sender, SceneEventArgs e) |
Handles a scene exit More... | |
Properties | |
static UISceneLoaderOverlay | Instance [get, protected set] |
Gets or sets the instance. More... | |
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virtual string | Header [get] |
Gets the header string used to describe the component. More... | |
virtual string | DocLink [get] |
Gets a link to documentation site. More... | |
virtual string | VideoLink [get] |
Gets a link to a youtube video. More... | |
virtual string | Deprecated [get] |
If non-null this component is deprecated. The string shows a message indicating how it should be replaced. More... | |
Additional Inherited Members | |
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virtual void | Validate (PlatformerProMonoBehaviour myTarget) |
Override this method if you want to provide custom validation. The actual code should be surrounded by the if UNITY_EDITOR / endif directive. More... | |
User interface scene loader overlay.
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protectedvirtual |
Init this instance for the current scene.
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protectedvirtual |
Handles phase change.
sender | Sender. |
e | Event args. |
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protectedvirtual |
Handles a scene exit
sender | Sender. |
e | Event args. |
List<string> PlatformerPro.UISceneLoaderOverlay.ignoredScenes |
Names of scenes for which we will NOT show the loading overlay (for example main menu scene).
GameObject PlatformerPro.UISceneLoaderOverlay.visibleContent |
Content to show when we load a new scene.
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staticgetprotected set |
Gets or sets the instance.
The instance.